share/hedgewars/Data/Maps/Knockball/map.lua
author jose1711
Tue, 16 Nov 2010 20:55:39 +0100
changeset 4350 cdb3d7a39fa2
parent 4270 d1673536b6e5
child 4502 759c1a3bb156
permissions -rw-r--r--
updated/added slovak translations of lua files

-- Hedgewars - Knockball for 2+ Players

local caption = {
	["en"] = "Hedgewars-Knockball",
	["de"] = "Hedgewars-Knockball",
	["es"] = "Hedgewars-Knockball",
	["pl"] = "Hedgewars-Knockball",
	["pt_PT"] = "Hedgewars-Knockball",
	["sk"] = "Hedgewars-Knockball",
	["sv"] = "Hedgewars-Knockball",
	["pt_BR"] = "Hedgewars-Knockball"
	}

local subcaption = {
	["en"] = "Not So Friendly Match",
	["de"] = "Kein-so-Freundschaftsspiel",
	["es"] = "Partido no-tan-amistoso",
	["pl"] = "Mecz Nie-Do-Końca Towarzyski",
	["pt_PT"] = "Partida não muito amigável",
	["sk"] = "Nie tak celkom priateľský zápas",
	["sv"] = "En inte så vänlig match",
	["pt_BR"] = "Partida não muito amigável"
	}

local goal = {
	["en"] = "Bat balls at your enemies and|push them into the sea!",
	["de"] = "Schlage Bälle auf deine Widersacher|und lass sie ins Meer fallen!",
	["es"] = "¡Batea pelotas hacia tus enemigos|y hazlos caer al agua!",
	["pl"] = "Uderzaj piłkami w swoich przeciwników|i strącaj ich do wody!",
	["pt_PT"] = "Bate bolas contra os teus|enimigos e empurra-os ao mar!",
	["sk"] = "Loptami triafajte vašich nepriateľov|a zhoďte ich tak do mora!",
	["sv"] = "Slå bollar mot dina fiender|och slå ner dem i havet",
	["pt_BR"] = "Rebata as bolas em direção ao seus|e derrube-os no mar!"
	}

local scored = {
	["en"] = "%s is out and Team %d|scored a point!| |Score:",
	["de"] = "%s ist draußen und Team %d|erhält einen Punkt!| |Punktestand:",
	["es"] = "¡%s cayó y Equipo %d|anotó un tanto!| |Puntuación:",
	["pl"] = "%s utonął i drużyna %d|zdobyła punkt!| |Punktacja:",
	["pt_PT"] = "%s está fora e a equipa %d|soma um ponto!| |Pontuação:",
	["sk"] = "%s je mimo hru a tím %d|získal bod!| |Skóre:",
	["sv"] = "%s är ute och lag %d|fick ett poäng!| |Poängställning:",
	["pt_BR"] = "%s está fora e a Equipe %d|marcou um ponto!| |Pontuação:"
	}

local failed = {
	["en"] = "%s is out and Team %d|scored a penalty!| |Score:",
	["de"] = "%s ist draußen und Team %d|erhält eine Strafe!| |Punktestand:",
	["es"] = "¡%s cayó y Equipo %d|anotó una falta!| |Puntuación:",
	["pl"] = "%s utonął i drużyna %d|dostała punkt karny!| |Punktacja:",
	["pt_PT"] = "%s está fora e a equipa %d|perde um ponto!| |Pontuação:",
	["sk"] = "%s je mimo hru a tím %d|dostal trestný bod!| |Skóre:",
	["sv"] = "%s är ute och lag %d|fick ett straff!| |Poängställning:",
	["pt_BR"] = "%s está fora e a Equipe %d|sofreu uma penalidade!| |Pontuação:"
	}

local function loc(text)
	if text == nil then return "**missing**"
	elseif text[L] == nil then return text["en"]
	else return text[L]
	end
end

---------------------------------------------------------------

local score = {[0] = 0, [1] = 0, [2] = 0, [3] = 0, [4] = 0, [5] = 0}

local ball = nil

local started = false

function onGameInit()
	GameFlags = gfSolidLand + gfInvulnerable + gfDivideTeams
	TurnTime = 20000
	CaseFreq = 0
	MinesNum = 0
	Explosives = 0
	Delay = 500
	SuddenDeathTurns = 99999 -- "disable" sudden death
end

function onGameStart()
	ShowMission(loc(caption), loc(subcaption), loc(goal), -amBaseballBat, 0)
	started = true
end

function onGameTick()
	if ball ~= nil and GetFollowGear() ~= nil then FollowGear(ball) end
end

function onAmmoStoreInit()
	SetAmmo(amBaseballBat, 9, 0, 0, 0)
	SetAmmo(amSkip, 9, 0, 0, 0)
end

function onGearAdd(gear)
	if GetGearType(gear) == gtShover then
		ball = AddGear(GetX(gear), GetY(gear), gtBall, 0, 0, 0, 0)
		if ball ~= nil then
			CopyPV2(gear, ball)
			SetState(ball, 0x200) -- temporary - might change!
			SetTag(ball, 8) -- baseball skin
			FollowGear(ball)
		end
	end
end

function onGearDelete(gear)
	if not started then
		return
	end
	if gear == ball then
		ball = nil
	elseif (GetGearType(gear) == gtHedgehog) and CurrentHedgehog ~= nil then
		local clan = GetHogClan(CurrentHedgehog)
		local s
		if clan ~= nil then
			if GetHogClan(CurrentHedgehog) ~= GetHogClan(gear) then
				score[clan] = score[clan] + 1
				s = string.format(loc(scored), GetHogName(gear), clan + 1)
			else
				score[clan] = score[clan] - 1
				s = string.format(loc(failed), GetHogName(gear), clan + 1)
			end
			s = s .. " " .. score[0]
			for i = 1, ClansCount - 1 do s = s .. " - " .. score[i] end
			ShowMission(loc(caption), loc(subcaption), s, -amBaseballBat, 0)
		end
	end
end