QTfrontend/SparkleAutoUpdater.h
author belphegorr <szabibibi@gmail.com>
Fri, 10 Aug 2012 04:26:58 +0300
changeset 7448 d0521a3a4358
parent 2948 3f21a9dc93d0
child 7933 223b3a195474
permissions -rw-r--r--
Solved "floating repositionings" in every mission Fixed bug where gear message wouldn't be reset after animations Mission 5: fixed bug where control would be messed up when animation interrupted the turn of a hedgehog that was using multi-shot weapons Replaced graves with circles for marking enemy positions

/*
 * Copyright (C) 2008 Remko Troncon
 */

#ifndef SPARKLEAUTOUPDATER_H
#define SPARKLEAUTOUPDATER_H

#include <QString>

#include "AutoUpdater.h"

class SparkleAutoUpdater : public AutoUpdater
{
    public:
        SparkleAutoUpdater(const QString& url);
        ~SparkleAutoUpdater();

        void checkForUpdates();

    private:
        class Private;
        Private* d;
};

#endif