Solved "floating repositionings" in every mission
Fixed bug where gear message wouldn't be reset after animations
Mission 5: fixed bug where control would be messed up when animation interrupted the turn of a hedgehog that was using multi-shot weapons
Replaced graves with circles for marking enemy positions
if(WIN32 AND NOT UNIX)
file(GLOB DLLs *.dll)
file(GLOB ICOs *.ico)
install(FILES
${DLLs}
${ICOs}
DESTINATION bin)
endif(WIN32 AND NOT UNIX)