gameServer/HandlerUtils.hs
author belphegorr <szabibibi@gmail.com>
Fri, 10 Aug 2012 04:26:58 +0300
changeset 7448 d0521a3a4358
parent 6541 08ed346ed341
child 9109 878f06e9c484
permissions -rw-r--r--
Solved "floating repositionings" in every mission Fixed bug where gear message wouldn't be reset after animations Mission 5: fixed bug where control would be messed up when animation interrupted the turn of a hedgehog that was using multi-shot weapons Replaced graves with circles for marking enemy positions

module HandlerUtils where

import Control.Monad.Reader
import qualified Data.ByteString.Char8 as B
import Data.List

import RoomsAndClients
import CoreTypes
import Actions

thisClient :: Reader (ClientIndex, IRnC) ClientInfo
thisClient = do
    (ci, rnc) <- ask
    return $ rnc `client` ci

thisRoom :: Reader (ClientIndex, IRnC) RoomInfo
thisRoom = do
    (ci, rnc) <- ask
    let ri = clientRoom rnc ci
    return $ rnc `room` ri

clientNick :: Reader (ClientIndex, IRnC) B.ByteString
clientNick = liftM nick thisClient

roomOthersChans :: Reader (ClientIndex, IRnC) [ClientChan]
roomOthersChans = do
    (ci, rnc) <- ask
    let ri = clientRoom rnc ci
    return $ map (sendChan . client rnc) $ filter (/= ci) (roomClients rnc ri)

roomSameClanChans :: Reader (ClientIndex, IRnC) [ClientChan]
roomSameClanChans = do
    (ci, rnc) <- ask
    let ri = clientRoom rnc ci
    let otherRoomClients = map (client rnc) . filter (/= ci) $ roomClients rnc ri
    let cl = rnc `client` ci
    let sameClanClients = Prelude.filter (\c -> clientClan c == clientClan cl) otherRoomClients
    return $ map sendChan sameClanClients

roomClientsChans :: Reader (ClientIndex, IRnC) [ClientChan]
roomClientsChans = do
    (ci, rnc) <- ask
    let ri = clientRoom rnc ci
    return $ map (sendChan . client rnc) (roomClients rnc ri)

thisClientChans :: Reader (ClientIndex, IRnC) [ClientChan]
thisClientChans = do
    (ci, rnc) <- ask
    return [sendChan (rnc `client` ci)]

sameProtoChans :: Reader (ClientIndex, IRnC) [ClientChan]
sameProtoChans = do
    (ci, rnc) <- ask
    let p = clientProto (rnc `client` ci)
    return . map sendChan . filter (\c -> clientProto c == p) . map (client rnc) $ allClients rnc

answerClient :: [B.ByteString] -> Reader (ClientIndex, IRnC) [Action]
answerClient msg = liftM ((: []) . flip AnswerClients msg) thisClientChans

allRoomInfos :: Reader (a, IRnC) [RoomInfo]
allRoomInfos = liftM ((\irnc -> map (room irnc) $ allRooms irnc) . snd) ask

clientByNick :: B.ByteString -> Reader (ClientIndex, IRnC) (Maybe ClientIndex)
clientByNick n = do
    (_, rnc) <- ask
    let allClientIDs = allClients rnc
    return $ find (\clId -> n == nick (client rnc clId)) allClientIDs