Solved "floating repositionings" in every mission
Fixed bug where gear message wouldn't be reset after animations
Mission 5: fixed bug where control would be messed up when animation interrupted the turn of a hedgehog that was using multi-shot weapons
Replaced graves with circles for marking enemy positions
add_subdirectory(AmmoMenu)
add_subdirectory(Flags)
add_subdirectory(Graves)
add_subdirectory(Hats)
add_subdirectory(Hedgehog)
add_subdirectory(SuddenDeath)
add_subdirectory(Missions)
file(GLOB BaseSprites *.png)
list(REMOVE_ITEM BaseSprites *@2x.png)
install(FILES
${BaseSprites}
DESTINATION ${SHAREPATH}Data/Graphics)