project_files/frontlib/model/room.h
author sheepluva
Fri, 17 May 2013 22:01:23 +0200
changeset 9010 d1f9197027b2
parent 8262 f01702bfb764
child 8330 aaefa587e277
permissions -rw-r--r--
changed icon for freezer ( issue #614 ), for rope (to be easier to recognize) and cluster bomb (to be easier to recognize and to so that it can be distinguished from the regular grenade's icon even when no color is present or perceived

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 */

/**
 * Models the room information for the lobby roomlist.
 */

#ifndef ROOM_H_
#define ROOM_H_

#include <stdbool.h>

typedef struct {
    bool inProgress;	//!< true if the game is running
    char *name;
    int playerCount;
    int teamCount;
    char *owner;
    char *map;			//!< This is either a map name, or one of +rnd+, +maze+ or +drawn+.
    char *scheme;
    char *weapons;
} flib_room;

void flib_room_destroy();

#endif