gameServer/OfficialServer/GameReplayStore.hs
author Wuzzy <Wuzzy2@mail.ru>
Tue, 24 Jul 2018 20:07:58 +0200
branch0.9.24
changeset 13550 d42237d16acf
parent 11341 e6e748d021d0
permissions -rw-r--r--
Limit max droplet count to 50 (fix for 0.9.24 branch only) This fixes the issue with insane amounts of droplets in 0.9.24. It's temporary, the real fix is in default branch, but would be desyncing.

{-
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 \-}

{-# LANGUAGE ScopedTypeVariables, OverloadedStrings #-}
module OfficialServer.GameReplayStore where

import Data.Time
import Control.Exception as E
import qualified Data.Map as Map
import Data.Sequence()
import System.Log.Logger
import Data.Maybe
import Data.Unique
import Control.Monad
import Data.List
import qualified Data.ByteString as B
import System.Directory
import Control.DeepSeq
---------------
import CoreTypes
import EngineInteraction


pickReplayFile :: Int -> [String] -> IO String
pickReplayFile p blackList = do
    files <- liftM (filter (\f -> sameProto f && notBlacklisted ("replays/" ++ f))) $ getDirectoryContents "replays"
    if (not $ null files) then
        return $ "replays/" ++ head files
        else
        return ""
    where
        sameProto = isSuffixOf ('.' : show p)
        notBlacklisted = flip notElem blackList

saveReplay :: RoomInfo -> IO ()
saveReplay r = do
    let gi = fromJust $ gameInfo r
    when (allPlayersHaveRegisteredAccounts gi) $ do
        time <- getCurrentTime
        u <- liftM hashUnique newUnique
        let fileName = "replays/" ++ show time ++ "-" ++ show u ++ "." ++ show (roomProto r)
        let replayInfo = (teamsAtStart gi, Map.toList $ mapParams r, Map.toList $ params r, roundMsgs gi)
        E.catch
            (writeFile fileName (show replayInfo))
            (\(e :: IOException) -> warningM "REPLAYS" $ "Couldn't write to " ++ fileName ++ ": " ++ show e)


loadReplay :: Int -> [String] -> IO (Maybe CheckInfo, [B.ByteString])
loadReplay p blackList = E.handle (\(e :: SomeException) -> warningM "REPLAYS" "Problems reading replay" >> return (Nothing, [])) $ do
    fileName <- pickReplayFile p blackList
    if (not $ null fileName) then
        loadFile fileName
        else
        return (Nothing, [])
    where
        loadFile :: String -> IO (Maybe CheckInfo, [B.ByteString])
        loadFile fileName = E.handle (\(e :: SomeException) ->
                    warningM "REPLAYS" ("Problems reading " ++ fileName ++ ": " ++ show e) >> return (Just $ CheckInfo fileName [] Nothing, [])) $ do
            (teams, params1, params2, roundMsgs) <- liftM read $ readFile fileName
            let d = replayToDemo teams (Map.fromList params1) (Map.fromList params2) (reverse roundMsgs)
            d `deepseq` return $ (
                Just (CheckInfo fileName teams (fst d))
                , snd d
                )

moveFailedRecord :: String -> IO ()
moveFailedRecord fn = E.handle (\(e :: SomeException) -> warningM "REPLAYS" $ show e) $
    renameFile fn ("failed/" ++ drop 8 fn)


moveCheckedRecord :: String -> IO ()
moveCheckedRecord fn = E.handle (\(e :: SomeException) -> warningM "REPLAYS" $ show e) $
    renameFile fn ("checked/" ++ drop 8 fn)