Engine:
* Avoid hedgehog specific actions (attack, jump, etc.) to be triggered while the game is paused
//
// SingleTeamViewController.h
// HedgewarsMobile
//
// Created by Vittorio on 02/04/10.
// Copyright 2010 __MyCompanyName__. All rights reserved.
//
#import <UIKit/UIKit.h>
@class HogHatViewController;
@interface SingleTeamViewController : UITableViewController <UITextFieldDelegate> {
NSMutableDictionary *teamDictionary;
UITextField *textFieldBeingEdited;
NSString *teamName;
NSArray *hatArray;
NSArray *secondaryItems;
NSArray *secondaryControllers;
BOOL isWriteNeeded;
HogHatViewController *hogChildController;
}
@property (nonatomic,retain) NSMutableDictionary *teamDictionary;
@property (nonatomic,retain) UITextField *textFieldBeingEdited;
@property (nonatomic,retain) NSString *teamName;
@property (nonatomic,retain) NSArray *hatArray;
@property (nonatomic,retain) NSArray *secondaryItems;
@property (nonatomic,retain) NSArray *secondaryControllers;
-(void) writeFile;
-(void) setWriteNeeded;
@end