GameServer: Use consistent formatting of clan chat (compared with engine)
It's called "clan chat" now, not "team chat". Also the brackets and text positions
were inconsistent with engine.
{-
* Hedgewars, a free turn based strategy game
* Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
\-}
{-# LANGUAGE CPP, OverloadedStrings #-}
module CommandHelp where
import qualified Data.ByteString.Char8 as B
import CoreTypes
import Utils
import Consts
-- List and documentation of chat commands
cmdHelpSharedPlayer :: [B.ByteString]
cmdHelpSharedPlayer = [
loc "/info <player>: Show info about player",
loc "/me <message>: Chat action, e.g. '/me eats pizza' becomes '* Player eats pizza'",
loc "/rnd: Flip a virtual coin and reply with 'heads' or 'tails'",
loc "/rnd [A] [B] [C] [...]: Reply with a random word from the given list",
#if defined(OFFICIAL_SERVER)
loc "/watch <id>: Watch a demo stored on the server with the given ID",
#endif
loc "/help: Show chat command help"
]
cmdHelpRoomOnlyPlayer :: [B.ByteString]
cmdHelpRoomOnlyPlayer = [
-- For everyone
loc "/callvote [arguments]: Start a vote",
loc "/vote <yes/no>: Vote 'yes' or 'no' for active vote",
-- For room master only
loc "/greeting [message]: Set or clear greeting message to be shown to players who join the room",
loc "/delegate <player>: Surrender room control to player",
loc "/maxteams <N>: Limit maximum number of teams to N"
]
cmdHelpSharedAdmin :: [B.ByteString]
cmdHelpSharedAdmin = [
loc "/global <message>: Send global chat message which can be seen by everyone on the server",
loc "/registered_only: Toggle 'registered only' state. If enabled, only registered players can join server",
loc "/super_power: Activate your super power. With it you can enter any room and are protected from kicking. Expires when you leave server",
-- TODO: Add help for /save
loc "/save <parameter>"
-- TODO: Add /restart_server? This command seems broken at the moment
]
cmdHelpLobbyOnlyAdmin :: [B.ByteString]
cmdHelpLobbyOnlyAdmin = [
loc "/stats: Query server stats"
]
cmdHelpRoomOnlyAdmin :: [B.ByteString]
cmdHelpRoomOnlyAdmin = [
loc "/force <yes/no>: Force vote result for active vote",
loc "/fix: Force this room to stay open when it is empty",
loc "/unfix: Undo the /fix command",
loc "/saveroom <file name>: Save room configuration into a file",
loc "/loadroom <file name>: Load room configuration from a file",
-- TODO: Add help for /delete
loc "/delete <parameter>"
]
cmdHelpHeaderLobby :: [B.ByteString]
cmdHelpHeaderLobby = [ loc "List of lobby chat commands:" ]
cmdHelpHeaderRoom :: [B.ByteString]
cmdHelpHeaderRoom = [ loc "List of room chat commands:" ]
cmdHelpHeaderAdmin :: [B.ByteString]
cmdHelpHeaderAdmin = [ loc "Commands for server admins only:" ]
-- Put it all together
-- Lobby commands
cmdHelpLobbyPlayer :: [B.ByteString]
cmdHelpLobbyPlayer = cmdHelpHeaderLobby ++ cmdHelpSharedPlayer
cmdHelpLobbyAdmin :: [B.ByteString]
cmdHelpLobbyAdmin = cmdHelpLobbyPlayer ++ cmdHelpHeaderAdmin ++ cmdHelpLobbyOnlyAdmin ++ cmdHelpSharedAdmin
-- Room commands
cmdHelpRoomPlayer :: [B.ByteString]
cmdHelpRoomPlayer = cmdHelpHeaderRoom ++ cmdHelpRoomOnlyPlayer ++ cmdHelpSharedPlayer
cmdHelpRoomAdmin :: [B.ByteString]
cmdHelpRoomAdmin = cmdHelpRoomPlayer ++ cmdHelpHeaderAdmin ++ cmdHelpRoomOnlyAdmin ++ cmdHelpSharedAdmin
-- Helper functions for chat command handler
cmdHelpActionEntry :: [ClientChan] -> B.ByteString -> Action
cmdHelpActionEntry chan msg = AnswerClients chan [ "CHAT", nickServer, msg ]
cmdHelpActionList :: [ClientChan] -> [B.ByteString] -> [Action]
cmdHelpActionList chan list = map (cmdHelpActionEntry chan) list