hedgewars/hwLibrary.pas
author szczur
Sun, 12 Sep 2010 17:38:14 -0400
changeset 3850 df6ecca1894f
parent 3464 cdb0ddeb38ba
child 4187 adb144a907aa
permissions -rw-r--r--
This change allows computers limited to 512 texture size like szczur's card to run Hedgewars, so long as reduce quality is set to eliminate background textures. It makes Ammo menu and Hats multicolumn, 512 high.

//  fptest
//
//  Created by Vittorio on 08/01/10.
//  Copyright __MyCompanyName__ 2010. All rights reserved.

Library hwLibrary;

// Add all your Pascal units to the "uses" clause below to add them to the program.

// Mark all Pascal procedures/functions that you wish to call from C/C++/Objective-C code using
// "cdecl; export;" (see the fpclogo.pas unit for an example), and then add C-declarations for
// these procedures/functions to the PascalImports.h file (also in the "Pascal Sources" group)
// to make these functions available in the C/C++/Objective-C source files
// (add "#include PascalImports.h" near the top of these files if it's not there yet)
uses cmem, hwengine, PascalExports;

end.