Suggestion from Tiy. Use a random hi. Could maybe be shorter sounds, using the 4 shortest voicepacks already
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2007 Igor Ulyanov <iulyanov@gmail.com>
* Copyright (c) 2009 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#include <QTextBrowser>
#include <QLineEdit>
#include <QAction>
#include <QApplication>
#include <QTextDocument>
#include <QDir>
#include <QSettings>
#include "hwconsts.h"
#include "SDLs.h"
#include "gameuiconfig.h"
#include "chatwidget.h"
HWChatWidget::HWChatWidget(QWidget* parent, QSettings * gameSettings, SDLInteraction * sdli, bool notify) :
QWidget(parent),
mainLayout(this)
{
this->gameSettings = gameSettings;
this->sdli = sdli;
this->notify = notify;
if(notify && gameSettings->value("audio/frontendsound", true).toBool()) {
QDir tmpdir;
tmpdir.cd(datadir->absolutePath());
tmpdir.cd("Sounds/voices");
sdli->SDLMusicInit();
sound[0] = Mix_LoadWAV(QString(tmpdir.absolutePath() + "/Classic/Hello.ogg").toLocal8Bit().constData());
sound[1] = Mix_LoadWAV(QString(tmpdir.absolutePath() + "/Default/Hello.ogg").toLocal8Bit().constData());
sound[2] = Mix_LoadWAV(QString(tmpdir.absolutePath() + "/Mobster/Hello.ogg").toLocal8Bit().constData());
sound[3] = Mix_LoadWAV(QString(tmpdir.absolutePath() + "/Russian/Hello.ogg").toLocal8Bit().constData());
}
mainLayout.setSpacing(1);
mainLayout.setMargin(1);
mainLayout.setSizeConstraint(QLayout::SetMinimumSize);
mainLayout.setColumnStretch(0, 75);
mainLayout.setColumnStretch(1, 25);
chatEditLine = new QLineEdit(this);
chatEditLine->setMaxLength(300);
connect(chatEditLine, SIGNAL(returnPressed()), this, SLOT(returnPressed()));
mainLayout.addWidget(chatEditLine, 1, 0, 1, 2);
chatText = new QTextBrowser(this);
chatText->setMinimumHeight(20);
chatText->setMinimumWidth(10);
chatText->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
chatText->setOpenExternalLinks(true);
mainLayout.addWidget(chatText, 0, 0);
chatNicks = new QListWidget(this);
chatNicks->setMinimumHeight(10);
chatNicks->setMinimumWidth(10);
chatNicks->setSortingEnabled(true);
chatNicks->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
chatNicks->setContextMenuPolicy(Qt::ActionsContextMenu);
connect(chatNicks, SIGNAL(itemDoubleClicked(QListWidgetItem *)),
this, SLOT(chatNickDoubleClicked(QListWidgetItem *)));
mainLayout.addWidget(chatNicks, 0, 1);
acInfo = new QAction(QAction::tr("Info"), chatNicks);
connect(acInfo, SIGNAL(triggered(bool)), this, SLOT(onInfo()));
acKick = new QAction(QAction::tr("Kick"), chatNicks);
connect(acKick, SIGNAL(triggered(bool)), this, SLOT(onKick()));
acBan = new QAction(QAction::tr("Ban"), chatNicks);
connect(acBan, SIGNAL(triggered(bool)), this, SLOT(onBan()));
acFollow = new QAction(QAction::tr("Follow"), chatNicks);
connect(acFollow, SIGNAL(triggered(bool)), this, SLOT(onFollow()));
chatNicks->insertAction(0, acInfo);
chatNicks->insertAction(0, acFollow);
}
void HWChatWidget::returnPressed()
{
emit chatLine(chatEditLine->text());
chatEditLine->clear();
}
void HWChatWidget::onChatString(const QString& str)
{
if (chatStrings.size() > 250)
chatStrings.removeFirst();
QString formattedStr = Qt::escape(str.mid(1));
if (str.startsWith("\x03"))
formattedStr = QString("<font color=grey>%1</font>").arg(formattedStr);
else if (str.startsWith("\x02"))
formattedStr = QString("<font color=magenta>%1</font>").arg(formattedStr);
chatStrings.append(formattedStr);
chatText->setHtml(chatStrings.join("<br>"));
chatText->moveCursor(QTextCursor::End);
}
void HWChatWidget::onServerMessage(const QString& str)
{
if (chatStrings.size() > 250)
chatStrings.removeFirst();
chatStrings.append("<hr>" + str + "<hr>");
chatText->setHtml(chatStrings.join("<br>"));
chatText->moveCursor(QTextCursor::End);
}
void HWChatWidget::nickAdded(const QString& nick, bool notifyNick)
{
QListWidgetItem * item = new QListWidgetItem(nick);
item->setIcon(QIcon(":/res/hh_small.png"));
chatNicks->addItem(item);
if(notifyNick && notify && gameSettings->value("audio/frontendsound", true).toBool()) {
Mix_PlayChannel(-1, sound[rand()%4], 0);
}
}
void HWChatWidget::nickRemoved(const QString& nick)
{
QList<QListWidgetItem *> items = chatNicks->findItems(nick, Qt::MatchExactly);
for(QList<QListWidgetItem *>::iterator it=items.begin(); it!=items.end();) {
chatNicks->takeItem(chatNicks->row(*it));
++it;
}
}
void HWChatWidget::clear()
{
chatText->clear();
chatStrings.clear();
chatNicks->clear();
}
void HWChatWidget::onKick()
{
QListWidgetItem * curritem = chatNicks->currentItem();
if (curritem)
emit kick(curritem->text());
}
void HWChatWidget::onBan()
{
QListWidgetItem * curritem = chatNicks->currentItem();
if (curritem)
emit ban(curritem->text());
}
void HWChatWidget::onInfo()
{
QListWidgetItem * curritem = chatNicks->currentItem();
if (curritem)
emit info(curritem->text());
}
void HWChatWidget::onFollow()
{
QListWidgetItem * curritem = chatNicks->currentItem();
if (curritem)
emit follow(curritem->text());
}
void HWChatWidget::chatNickDoubleClicked(QListWidgetItem * item)
{
if (item) onFollow();
}
void HWChatWidget::setReadyStatus(const QString & nick, bool isReady)
{
QList<QListWidgetItem *> items = chatNicks->findItems(nick, Qt::MatchExactly);
if (items.size() != 1)
{
qWarning("Bug: cannot find user in chat");
return;
}
if(isReady)
items[0]->setIcon(QIcon(":/res/lightbulb_on.png"));
else
items[0]->setIcon(QIcon(":/res/lightbulb_off.png"));
}
void HWChatWidget::adminAccess(bool b)
{
chatNicks->removeAction(acKick);
chatNicks->removeAction(acBan);
if(b)
{
chatNicks->insertAction(0, acKick);
// chatNicks->insertAction(0, acBan);
}
}