misc/libphysfs/lzma/CPP/Windows/System.h
author nemo
Tue, 17 Apr 2018 15:21:52 -0400
changeset 13329 e8801220c13f
parent 12213 bb5522e88ab2
permissions -rw-r--r--
minor simplification of conditions for not spawning a visual gear - also allows lua to spawn clouds critically or non-critically. We probably shouldn't even exempt clouds from this, and just spawn them once synced, but, eh, probably isn't a significant hit since sheepluva made the motion more efficient.

// Windows/System.h

#ifndef __WINDOWS_SYSTEM_H
#define __WINDOWS_SYSTEM_H

#include "../Common/Types.h"

namespace NWindows {
namespace NSystem {

UInt32 GetNumberOfProcessors();
UInt64 GetRamSize();

}}

#endif