So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
/***************************************************************************/
/* */
/* pshpic.h */
/* */
/* The FreeType position independent code services for pshinter module. */
/* */
/* Copyright 2009 by */
/* Oran Agra and Mickey Gabel. */
/* */
/* This file is part of the FreeType project, and may only be used, */
/* modified, and distributed under the terms of the FreeType project */
/* license, LICENSE.TXT. By continuing to use, modify, or distribute */
/* this file you indicate that you have read the license and */
/* understand and accept it fully. */
/* */
/***************************************************************************/
#ifndef __PSHPIC_H__
#define __PSHPIC_H__
FT_BEGIN_HEADER
#include FT_INTERNAL_PIC_H
#ifndef FT_CONFIG_OPTION_PIC
#define FTPSHINTER_INTERFACE_GET pshinter_interface
#else /* FT_CONFIG_OPTION_PIC */
#include FT_INTERNAL_POSTSCRIPT_HINTS_H
typedef struct PSHinterPIC_
{
PSHinter_Interface pshinter_interface;
} PSHinterPIC;
#define GET_PIC(lib) ((PSHinterPIC*)((lib)->pic_container.autofit))
#define FTPSHINTER_INTERFACE_GET (GET_PIC(library)->pshinter_interface)
#endif /* FT_CONFIG_OPTION_PIC */
/* */
FT_END_HEADER
#endif /* __PSHPIC_H__ */
/* END */