misc/libphyslayer/hwpacksmounter.c
author nemo
Thu, 04 Apr 2013 08:10:59 -0400
changeset 8848 e9ebd63f8a03
parent 8714 ab201a62d115
child 8978 e6ef8fe314bd
permissions -rw-r--r--
So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.

#include <string.h>
#include <stdio.h>
#include <stdlib.h>

#include "hwpacksmounter.h"

PHYSFS_DECL void hedgewarsMountPackages()
{
    char ** filesList = PHYSFS_enumerateFiles("/");
    char **i;

    for (i = filesList; *i != NULL; i++)
    {
        char * fileName = *i;
        int fileNameLength = strlen(fileName);
        if (fileNameLength > 4)
            if (strcmp(fileName + fileNameLength - 4, ".hwp") == 0)
            {
                const char * dir = PHYSFS_getRealDir(fileName);
                if(dir)
                {
                    char * fullPath = (char *)malloc(strlen(dir) + fileNameLength + 2);
                    strcpy(fullPath, dir);
                    strcat(fullPath, "/");
                    strcat(fullPath, fileName);

                    PHYSFS_mount(fullPath, NULL, 0);

                    free(fullPath);
                }
            }
    }

    PHYSFS_freeList(filesList);
}