So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
unit log;
{$ifdef fpc}
{$mode delphi}
{$endif}
interface
const libname='liblog.so';
ANDROID_LOG_UNKNOWN=0;
ANDROID_LOG_DEFAULT=1;
ANDROID_LOG_VERBOSE=2;
ANDROID_LOG_DEBUG=3;
ANDROID_LOG_INFO=4;
ANDROID_LOG_WARN=5;
ANDROID_LOG_ERROR=6;
ANDROID_LOG_FATAL=7;
ANDROID_LOG_SILENT=8;
type android_LogPriority=integer;
function __android_log_write(prio:longint;tag,text:pchar):longint; cdecl; external libname name '__android_log_write';
//function __android_log_print(prio:longint;tag,print:pchar;params:array of pchar):longint; cdecl; external libname name '__android_log_print';
implementation
end.