cmake_modules/FindLua.cmake
author koda
Thu, 17 Jun 2010 19:57:51 +0200
changeset 3513 f589230fa21b
parent 3145 a9af6bf223cf
child 6812 929b467c7277
permissions -rw-r--r--
now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive) add rotation for iphone build too make the ifrontend work again with 3.0 sdk reworked openalbridge following most of an old implementation by Smaxx and making it more modular -- now sources are limited but the memory extension and cleanup is todo nil'd many variables in engine that were causing intialization problems

# Find the Lua library
#

IF(WIN32)
	SET(LUA_DEFAULT lua.dll)
ELSE(WIN32)
	IF(APPLE)
		SET(LUA_DEFAULT lua)
	ELSE(APPLE)
		#locate the system's lua library
		FIND_LIBRARY(LUA_DEFAULT NAMES lua51 lua5.1 lua-5.1 lua PATHS /lib /usr/lib /usr/local/lib /usr/pkg/lib)
		IF(${LUA_DEFAULT} MATCHES "LUA_DEFAULT-NOTFOUND")
			#UNSET(LUA_DEFAULT)
			MESSAGE(FATAL_ERROR "Couldn't find Lua 5.1 library!")
		ENDIF()
		#remove the path (fpc doesn't like it - why?)
		GET_FILENAME_COMPONENT(LUA_DEFAULT ${LUA_DEFAULT} NAME)
	ENDIF(APPLE)
ENDIF(WIN32)
SET(LUA_LIBRARY ${LUA_DEFAULT} CACHE STRING "Lua library to link to; file name without path only!")
#UNSET(LUA_DEFAULT)