only-stats should never create visual gears. and lua should never rely on visual gears being created. critical is just to help ensure ones important to gameplay don't get lost in fast-forward
//
// MNEValueTrackingSlider
//
// Copyright 2012 Michael Neuwert
// "You can use the code in your own project and modify it as you like."
// http://blog.neuwert-media.com/2012/04/customized-uislider-with-visual-value-tracking/
//
#import <Foundation/Foundation.h>
@class SliderValuePopupView;
@interface MNEValueTrackingSlider : UISlider {
SliderValuePopupView *valuePopupView;
NSString *textValue;
}
@property (nonatomic, readonly) CGRect thumbRect;
@property (nonatomic, retain) NSString *textValue;
@end