project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/Datastructures/Player.java
make mouse cursor size same, no matter what zoom level is used...
/*
* Hedgewars for Android. An Android port of Hedgewars, a free turn based strategy game
* Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
package org.hedgewars.hedgeroid.Datastructures;
import java.util.Comparator;
/**
* Basic information about a player on a server.
*/
public final class Player {
public final String name;
public final boolean registered, admin;
public Player(String name, boolean registered, boolean admin) {
this.name = name;
this.registered = registered;
this.admin = admin;
}
@Override
public String toString() {
return "Player [name=" + name + ", registered=" + registered
+ ", admin=" + admin + "]";
}
public static Comparator<Player> ADMIN_NAME_ORDER = new Comparator<Player>() {
public int compare(Player lhs, Player rhs) {
if(lhs.admin != rhs.admin) {
return lhs.admin ? -1 : 1;
} else {
return lhs.name.compareToIgnoreCase(rhs.name);
}
}
};
}