Allow to see rooms of incompatible versions in the lobby
For the new clients the room version is shown in a separate column.
There is also a hack for previous versions clients: the room vesion
specifier is prepended to the room names for rooms of incompatible versions,
and the server shows 'incompatible version' error if the client tries to join them.
use fpnum::FPNum;
use std::{collections::BinaryHeap, num::NonZeroU16, ops::Add};
pub type GearId = NonZeroU16;
#[derive(PartialEq, Eq, PartialOrd, Ord, Clone, Copy, Debug)]
#[repr(transparent)]
pub struct Millis(u32);
impl Millis {
#[inline]
pub const fn new(value: u32) -> Self {
Self(value)
}
#[inline]
pub const fn get(self) -> u32 {
self.0
}
#[inline]
pub fn to_fixed(self) -> FPNum {
FPNum::new(self.0 as i32, 1)
}
}
impl Add for Millis {
type Output = Self;
fn add(self, rhs: Self) -> Self::Output {
Self(self.0 + rhs.0)
}
}
pub struct GearAllocator {
max_id: u16,
free_ids: BinaryHeap<GearId>,
}
impl GearAllocator {
pub fn new() -> Self {
Self {
max_id: 0,
free_ids: BinaryHeap::with_capacity(1024),
}
}
pub fn alloc(&mut self) -> Option<GearId> {
self.free_ids.pop().or_else(|| {
self.max_id.checked_add(1).and_then(|new_max_id| {
self.max_id = new_max_id;
NonZeroU16::new(new_max_id)
})
})
}
pub fn free(&mut self, gear_id: GearId) {
self.free_ids.push(gear_id)
}
}