- Keep track of room name so correct name is displayed when you become room admin
- Don't rename rooms if client is > 0.9.17
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<array>
<dict>
<key>description</key>
<string>Land can not be destroyed</string>
<key>image</key>
<string>Solid</string>
<key>title</key>
<string>Solid Land</string>
</dict>
<dict>
<key>description</key>
<string>Add an indestructable border around the terrain</string>
<key>image</key>
<string>Border</string>
<key>title</key>
<string>Add Border</string>
</dict>
<dict>
<key>description</key>
<string>Teams will start on opposite sides of the terrain</string>
<key>image</key>
<string>TeamsDivide</string>
<key>title</key>
<string>Divide Team (max 2 teams)</string>
</dict>
<dict>
<key>description</key>
<string>Lower gravity</string>
<key>image</key>
<string>LowGravity</string>
<key>title</key>
<string>Low Gravity</string>
</dict>
<dict>
<key>description</key>
<string>Assisted aiming with laser sight</string>
<key>image</key>
<string>LaserSight</string>
<key>title</key>
<string>Laser Sight</string>
</dict>
<dict>
<key>description</key>
<string>All hogs have a personal forcefield</string>
<key>image</key>
<string>Invulnerable</string>
<key>title</key>
<string>Invulnerable</string>
</dict>
<dict>
<key>description</key>
<string>All (living) hedgehogs are fully restored at the end of turn</string>
<key>image</key>
<string>ResetHealth</string>
<key>title</key>
<string>Reset Health</string>
</dict>
<dict>
<key>description</key>
<string>Gain 80% of the damage you do back in health</string>
<key>image</key>
<string>Vampiric</string>
<key>title</key>
<string>Vampirism Mode</string>
</dict>
<dict>
<key>description</key>
<string>Share your opponents pain, share their damage</string>
<key>image</key>
<string>Karma</string>
<key>title</key>
<string>Karma Mode</string>
</dict>
<dict>
<key>description</key>
<string>Your hogs are unable to move, test your aim</string>
<key>image</key>
<string>Artillery</string>
<key>title</key>
<string>Artillery Mode</string>
</dict>
<dict>
<key>description</key>
<string>Defend your fort and destroy the opponents</string>
<key>image</key>
<string>Forts</string>
<key>title</key>
<string>Fort Mode</string>
</dict>
<dict>
<key>description</key>
<string>Order of play is random instead of in room order</string>
<key>image</key>
<string>RandomOrder</string>
<key>title</key>
<string>Random Order</string>
</dict>
<dict>
<key>description</key>
<string>Play with a King; when he dies, your side loses</string>
<key>image</key>
<string>King</string>
<key>title</key>
<string>King Mode</string>
</dict>
<dict>
<key>description</key>
<string>Take turns placing your hedgehogs pre-game</string>
<key>image</key>
<string>PlaceHog</string>
<key>title</key>
<string>Place Hedgehogs</string>
</dict>
<dict>
<key>description</key>
<string>Ammo is shared between all clan teams</string>
<key>image</key>
<string>SharedAmmo</string>
<key>title</key>
<string>Clan Shares Ammo</string>
</dict>
<dict>
<key>description</key>
<string>Disable girders when generating random maps</string>
<key>image</key>
<string>DisableGirders</string>
<key>title</key>
<string>Disable Girders</string>
</dict>
<dict>
<key>description</key>
<string>Disable land objects when generating maps</string>
<key>image</key>
<string>DisableLandObjects</string>
<key>title</key>
<string>Disable Land Objects</string>
</dict>
<dict>
<key>description</key>
<string>AI-controlled hogs respawn on death</string>
<key>image</key>
<string>AISurvival</string>
<key>title</key>
<string>AI Survival Mode</string>
</dict>
<dict>
<key>description</key>
<string>Attacking does not end your turn</string>
<key>image</key>
<string>InfAttack</string>
<key>title</key>
<string>Unlimited Attacks</string>
</dict>
<dict>
<key>description</key>
<string>Weapons are reset to starting values each turn</string>
<key>image</key>
<string>ResetWeps</string>
<key>title</key>
<string>Reset Weapons</string>
</dict>
<dict>
<key>description</key>
<string>Each hedgehog has its own ammo</string>
<key>image</key>
<string>PerHogAmmo</string>
<key>title</key>
<string>Per Hedgehog Ammo</string>
</dict>
<dict>
<key>description</key>
<string>You will not have to worry about wind any more</string>
<key>image</key>
<string>NoWind</string>
<key>title</key>
<string>Disable Wind</string>
</dict>
<dict>
<key>description</key>
<string>Wind will affect almost everything</string>
<key>image</key>
<string>MoreWind</string>
<key>title</key>
<string>More Wind</string>
</dict>
<dict>
<key>description</key>
<string>Clan teams take turns sharing their time</string>
<key>image</key>
<string>TagTeam</string>
<key>title</key>
<string>Tag Team</string>
</dict>
<dict>
<key>description</key>
<string>Add an indestructible border along the bottom</string>
<key>image</key>
<string>BottomBorder</string>
<key>title</key>
<string>Bottom Border</string>
</dict>
</array>
</plist>