#include "ipcconn.h"
#include "logging.h"
#include "nonblocksockets.h"
#include <SDL_net.h>
#include <time.h>
#include <string.h>
#include <stdbool.h>
static TCPsocket ipcListenSocket;
static NonBlockSocket ipcConnSocket;
static uint8_t ipcReadBuffer[256];
static int ipcReadBufferSize;
static flib_vector demoBuffer;
static char localPlayerName[255];
void flib_ipcconn_init() {
ipcListenSocket = NULL;
ipcConnSocket = NULL;
ipcReadBufferSize = 0;
demoBuffer=NULL;
strncpy(localPlayerName, "Local Player", 255);
}
void flib_ipcconn_quit() {
flib_vector_destroy(&demoBuffer);
flib_ipcconn_close();
}
int flib_ipcconn_start(bool recordDemo) {
if(ipcListenSocket || ipcConnSocket) {
flib_log_e("flib_ipcconn_listen: Already listening or connected.");
return -1;
}
IPaddress addr;
addr.host = INADDR_ANY;
/* SDL_net does not seem to have a way to listen on a random unused port
and find out which port that is, so let's try to find one ourselves. */
// TODO: Is socket binding fail-fast on all platforms?
srand(time(NULL));
rand();
for(int i=0; i<1000; i++) {
// IANA suggests using ports in the range 49152-65535 for things like this
int ipcPort = 49152+(rand()%(65535-49152));
SDLNet_Write16(ipcPort, &addr.port);
ipcListenSocket = SDLNet_TCP_Open(&addr);
if(!ipcListenSocket) {
flib_log_w("Failed to start an IPC listening socket on port %i: %s", ipcPort, SDLNet_GetError());
} else {
flib_log_i("Listening for IPC connections on port %i.", ipcPort);
if(recordDemo) {
flib_vector_destroy(&demoBuffer);
demoBuffer = flib_vector_create();
}
return ipcPort;
}
}
flib_log_e("Unable to find a free port for IPC.");
return -1;
}
void flib_ipcconn_close() {
if(ipcListenSocket) {
SDLNet_TCP_Close(ipcListenSocket);
ipcListenSocket = NULL;
}
flib_nbsocket_close(&ipcConnSocket);
ipcReadBufferSize = 0;
}
IpcConnState flib_ipcconn_state() {
if(ipcConnSocket) {
return IPC_CONNECTED;
} else if(ipcListenSocket) {
return IPC_LISTENING;
} else {
return IPC_NOT_CONNECTED;
}
}
static void demo_record(const void *data, size_t len) {
if(demoBuffer) {
if(flib_vector_append(demoBuffer, data, len) < len) {
// Out of memory, fail demo recording
flib_vector_destroy(&demoBuffer);
}
}
}
static void demo_record_from_engine(const uint8_t *message) {
if(!demoBuffer || message[0]==0) {
return;
}
if(strchr("?CEiQqHb", message[1])) {
// Those message types are not recorded in a demo.
return;
}
if(message[1] == 's') {
if(message[0] >= 3) {
// Chat messages get a special once-over to make them look as if they were received, not sent.
// Get the actual chat message as c string
char chatMsg[256];
memcpy(chatMsg, message+2, message[0]-3);
chatMsg[message[0]-3] = 0;
char converted[257];
bool memessage = message[0] >= 7 && !memcmp(message+2, "/me ", 4);
const char *template = memessage ? "s\x02* %s %s " : "s\x01%s: %s ";
int size = snprintf(converted+1, 256, template, localPlayerName, chatMsg);
converted[0] = size>255 ? 255 : size;
demo_record(converted, converted[0]+1);
}
} else {
demo_record(message, message[0]+1);
}
}
/**
* Receive a single message and copy it into the data buffer.
* Returns the length of the received message, -1 when nothing is received.
*/
int flib_ipcconn_recv_message(void *data) {
flib_ipcconn_tick();
if(ipcConnSocket) {
int size = flib_nbsocket_recv(ipcConnSocket, ipcReadBuffer+ipcReadBufferSize, sizeof(ipcReadBuffer)-ipcReadBufferSize);
if(size>=0) {
ipcReadBufferSize += size;
} else {
flib_nbsocket_close(&ipcConnSocket);
}
}
int msgsize = ipcReadBuffer[0];
if(ipcReadBufferSize > msgsize) {
demo_record_from_engine(ipcReadBuffer);
memcpy(data, ipcReadBuffer+1, msgsize);
memmove(ipcReadBuffer, ipcReadBuffer+msgsize+1, ipcReadBufferSize-(msgsize+1));
ipcReadBufferSize -= (msgsize+1);
return msgsize;
} else if(!ipcConnSocket && ipcReadBufferSize>0) {
flib_log_w("Last message from engine data stream is incomplete (received %u of %u bytes)", ipcReadBufferSize-1, msgsize);
ipcReadBufferSize = 0;
return -1;
} else {
return -1;
}
}
int flib_ipcconn_send_message(void *data, size_t len) {
flib_ipcconn_tick();
if(!ipcConnSocket) {
flib_log_w("flib_ipcconn_send_message: Not connected.");
return -1;
}
if(len>255) {
flib_log_e("Attempt to send too much data to the engine in a single message.");
return -1;
}
uint8_t sendbuf[256];
sendbuf[0] = len;
memcpy(sendbuf+1, data, len);
if(flib_nbsocket_blocksend(ipcConnSocket, sendbuf, len+1) == len+1) {
demo_record(sendbuf, len+1);
return 0;
} else {
flib_log_w("Failed or incomplete ICP write: engine connection lost.");
flib_nbsocket_close(&ipcConnSocket);
return -1;
}
}
int flib_ipcconn_send_messagestr(char *data) {
return flib_ipcconn_send_message(data, strlen(data));
}
void flib_ipcconn_tick() {
if(!ipcConnSocket && ipcListenSocket) {
ipcConnSocket = flib_nbsocket_accept(ipcListenSocket, true);
if(ipcConnSocket) {
SDLNet_TCP_Close(ipcListenSocket);
ipcListenSocket = NULL;
}
}
}
static void replace_gamemode(flib_buffer buf, char gamemode) {
size_t msgStart = 0;
char *data = (char*)buf.data;
while(msgStart+2 < buf.size) {
if(!memcmp(data+msgStart, "\x02T", 2)) {
data[msgStart+2] = gamemode;
}
msgStart += (uint8_t)data[msgStart]+1;
}
}
flib_constbuffer flib_ipcconn_getdemo() {
if(!demoBuffer) {
flib_constbuffer result = {NULL, 0};
return result;
}
replace_gamemode(flib_vector_as_buffer(demoBuffer), 'D');
return flib_vector_as_constbuffer(demoBuffer);
}
flib_constbuffer flib_ipcconn_getsave() {
if(!demoBuffer) {
flib_constbuffer result = {NULL, 0};
return result;
}
replace_gamemode(flib_vector_as_buffer(demoBuffer), 'S');
return flib_vector_as_constbuffer(demoBuffer);
}