gameServer/HWProtoCore.hs
2013-06-04 unc0rr Proper parameters handling of chat commands
2013-05-27 unc0rr '@' for server admin status, '+' for room admins
2013-05-21 unc0rr '/rnd' command. Pass it a (possibly empty) list of items.
2013-05-21 unc0rr Allow messages containing word separators in server's additional console commands
2013-04-10 unc0rr - Revert server workaround over desync from r98e2dbdda8c0
2013-02-22 unc0rr Global notice with /global command. Can now warn users when doing server restart.
2013-02-20 unc0rr Workaround desync issue if I correctly understand its roots (barely tested)
2013-02-03 unc0rr Some work on loading replay and interaction with checker
2013-02-02 unc0rr /quit <msg> and /part <msg>
2013-01-19 unc0rr - Allow server admins to use DELEGATE even when not room owner
2013-01-18 unc0rr Server messages localization using Qt's l10n subsystem:
2013-01-17 unc0rr - Pass unknown chat commands to server
2012-10-17 unc0rr Fix most of server warnings
2011-09-23 unc0rr Convert boolean variable + a bunch of fields which make sense only while game is going on into Maybe + structure
2011-03-28 unc0rr Hide last two octets of IP address from usual users
2011-03-21 EJ Changed the standard show function to Text.Show.ByteString, and misc.
2011-03-06 unc0rr - Write server config into .ini file on change
2011-03-03 unc0rr Use Data.TConfig to read and store server config in hedgewars.ini (a little bit of hate to the author for not exporting Conf type)
2011-02-06 unc0rr - Take into account hlint suggestions
2011-02-02 unc0rr Merge server refactor into default
2011-01-30 unc0rr Reimplement some more protocol commands server_refactor
2011-01-29 unc0rr - Reactivate pings timer, reimplement PING handler server_refactor
2010-12-19 nemo Ok. This should pull 0.9.14.1 server into default
2010-11-14 nemo merge 0.9.14.1 to trunk
2010-11-14 koda fix compilation server for me 0.9.14.1
2010-11-12 nemo This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
2010-11-11 unc0rr Revert to old server in branch 0.9.14 0.9.14
2010-07-25 unc0rr - burp's patch cleaning up module dependancies + cabal file
2010-06-06 unc0rr Use sockets instead of handles, use bytestrings instead of strings
2010-05-10 unc0rr Make some more protocol commands work
2010-05-06 unc0rr Some more steps in refactoring
2010-03-06 unc0rr Fix "FOLLOW" command handler and place it into proper file
2010-02-25 unc0rr - Unbreak support for client versions prior to 0.9.13-dev
2010-01-24 koda sheepluva's patch to add a "follow" command to server and frontend, in order to stalk people and join them in their rooms
2009-08-16 unc0rr Fix my bad English
2009-08-13 unc0rr Show player's room status (plays/spectates)
2009-05-27 unc0rr - Prevent server from producing zombies
2009-03-28 unc0rr - Fix bug with kicking players
2009-03-27 unc0rr - Implement ping timeout
2009-03-09 unc0rr Implement kick from room
2009-03-05 unc0rr Implement kick from server by administrator
2009-02-25 unc0rr Retrieve client password from web database and ask for it
2009-02-20 unc0rr - Remove client teams on exit
2009-02-20 unc0rr Implement 'roundfinished' cmd on net server
2009-02-18 unc0rr New game server:
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