2013-06-04 |
unc0rr |
Proper parameters handling of chat commands
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2013-05-27 |
unc0rr |
'@' for server admin status, '+' for room admins
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2013-05-21 |
unc0rr |
'/rnd' command. Pass it a (possibly empty) list of items.
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2013-05-21 |
unc0rr |
Allow messages containing word separators in server's additional console commands
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2013-04-10 |
unc0rr |
- Revert server workaround over desync from r98e2dbdda8c0
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2013-02-22 |
unc0rr |
Global notice with /global command. Can now warn users when doing server restart.
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2013-02-20 |
unc0rr |
Workaround desync issue if I correctly understand its roots (barely tested)
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2013-02-03 |
unc0rr |
Some work on loading replay and interaction with checker
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2013-02-02 |
unc0rr |
/quit <msg> and /part <msg>
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2013-01-19 |
unc0rr |
- Allow server admins to use DELEGATE even when not room owner
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2013-01-18 |
unc0rr |
Server messages localization using Qt's l10n subsystem:
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2013-01-17 |
unc0rr |
- Pass unknown chat commands to server
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2012-10-17 |
unc0rr |
Fix most of server warnings
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2011-09-23 |
unc0rr |
Convert boolean variable + a bunch of fields which make sense only while game is going on into Maybe + structure
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2011-03-28 |
unc0rr |
Hide last two octets of IP address from usual users
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2011-03-21 |
EJ |
Changed the standard show function to Text.Show.ByteString, and misc.
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2011-03-06 |
unc0rr |
- Write server config into .ini file on change
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2011-03-03 |
unc0rr |
Use Data.TConfig to read and store server config in hedgewars.ini (a little bit of hate to the author for not exporting Conf type)
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2011-02-06 |
unc0rr |
- Take into account hlint suggestions
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2011-02-02 |
unc0rr |
Merge server refactor into default
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2011-01-30 |
unc0rr |
Reimplement some more protocol commands
server_refactor
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2011-01-29 |
unc0rr |
- Reactivate pings timer, reimplement PING handler
server_refactor
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2010-12-19 |
nemo |
Ok. This should pull 0.9.14.1 server into default
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2010-11-14 |
nemo |
merge 0.9.14.1 to trunk
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2010-11-14 |
koda |
fix compilation server for me
0.9.14.1
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2010-11-12 |
nemo |
This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
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2010-11-11 |
unc0rr |
Revert to old server in branch 0.9.14
0.9.14
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2010-07-25 |
unc0rr |
- burp's patch cleaning up module dependancies + cabal file
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2010-06-06 |
unc0rr |
Use sockets instead of handles, use bytestrings instead of strings
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2010-05-10 |
unc0rr |
Make some more protocol commands work
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2010-05-06 |
unc0rr |
Some more steps in refactoring
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2010-03-06 |
unc0rr |
Fix "FOLLOW" command handler and place it into proper file
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2010-02-25 |
unc0rr |
- Unbreak support for client versions prior to 0.9.13-dev
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2010-01-24 |
koda |
sheepluva's patch to add a "follow" command to server and frontend, in order to stalk people and join them in their rooms
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2009-08-16 |
unc0rr |
Fix my bad English
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2009-08-13 |
unc0rr |
Show player's room status (plays/spectates)
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2009-05-27 |
unc0rr |
- Prevent server from producing zombies
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2009-03-28 |
unc0rr |
- Fix bug with kicking players
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2009-03-27 |
unc0rr |
- Implement ping timeout
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2009-03-09 |
unc0rr |
Implement kick from room
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2009-03-05 |
unc0rr |
Implement kick from server by administrator
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2009-02-25 |
unc0rr |
Retrieve client password from web database and ask for it
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2009-02-20 |
unc0rr |
- Remove client teams on exit
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2009-02-20 |
unc0rr |
Implement 'roundfinished' cmd on net server
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2009-02-18 |
unc0rr |
New game server:
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