Sun, 27 Apr 2008 11:40:22 +0000 |
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Update copyright info in source files headers
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Sun, 20 Jan 2008 21:53:22 +0000 |
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Oops, this is right fix for assert
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Sun, 02 Dec 2007 17:29:20 +0000 |
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's' key to speed up demo playing
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Fri, 21 Sep 2007 18:55:44 +0000 |
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Add CurrentHedgehog variable which simplifies code
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Thu, 24 May 2007 18:48:35 +0000 |
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- Fix desert eagle
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Sun, 11 Feb 2007 15:33:19 +0000 |
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AI thinks in separate thread
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Mon, 05 Feb 2007 19:33:24 +0000 |
unc0rr |
Update copyright information
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Sat, 27 Jan 2007 14:18:33 +0000 |
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integer -> LongInt
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Tue, 23 Jan 2007 16:59:05 +0000 |
unc0rr |
- New Land Generator
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Sun, 21 Jan 2007 19:51:02 +0000 |
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Fixed-point arithmetics in engine.
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Mon, 27 Nov 2006 17:29:08 +0000 |
unc0rr |
Pause support (mouse cursor is released when the game is paused)
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Thu, 12 Oct 2006 18:52:00 +0000 |
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- Many small fixes
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Sun, 08 Oct 2006 18:17:52 +0000 |
unc0rr |
Bots are in the same thread as game. Fixes FreePascal issues.
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Thu, 05 Oct 2006 16:33:18 +0000 |
unc0rr |
Relicense to GPL
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Tue, 26 Sep 2006 11:53:12 +0000 |
unc0rr |
"Trusted" binds
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Sun, 24 Sep 2006 18:29:14 +0000 |
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Ammo menu now works!
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Mon, 11 Sep 2006 21:44:38 +0000 |
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- Many fixes to AI
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Thu, 17 Aug 2006 13:54:18 +0000 |
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- Many small fixes in engine
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Sat, 12 Aug 2006 17:41:02 +0000 |
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- Initialize translations earlier
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Fri, 11 Aug 2006 20:00:29 +0000 |
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Small fixes for better FPC compatibility
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Thu, 27 Jul 2006 15:24:14 +0000 |
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- Fix various bugs
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Sun, 16 Jul 2006 08:13:51 +0000 |
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- New test map
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Sat, 08 Jul 2006 21:40:03 +0000 |
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- Unicode support for team and hedgehogs names
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Thu, 29 Jun 2006 18:27:53 +0000 |
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Basic save support in engine
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Wed, 28 Dec 2005 22:18:11 +0000 |
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With this patch the game doesn't crash when gaming by net
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Tue, 23 Aug 2005 16:17:53 +0000 |
unc0rr |
- set svn:eol-style to native
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Mon, 22 Aug 2005 21:38:06 +0000 |
unc0rr |
- On every frame there was made one superfluous game tick resulting in variable game speed
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Mon, 22 Aug 2005 13:35:41 +0000 |
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Add current sources.
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