2009-01-02 |
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Quick replay round to spectators until current move
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2008-12-28 |
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- Hellish bomb now spreads fire
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2008-12-04 |
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More stable blowtorch:
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2008-11-27 |
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Fix silent crash when cannot place all hedgehogs
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2008-11-21 |
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- Some reformatting
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2008-11-21 |
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- Convert small damage tag to visual gears
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2008-11-20 |
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Mark each gear with unique id
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2008-11-14 |
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More verbose gear delete debuglog message
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2008-10-28 |
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Fix using freed memory (could be the cause of queue error problem and other bugs)
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2008-10-28 |
unc0rr |
Shut up flames debug messages
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2008-10-28 |
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Repair flame dependancy on wind
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2008-10-26 |
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Support 'Divide teams' option in engine
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2008-10-16 |
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Use seduction sound
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2008-10-14 |
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Add more support for handling disconnects while playing (not fully tested)
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2008-10-13 |
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Make messages be more debug-friendly
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2008-10-12 |
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Fix water rising too fast
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2008-09-29 |
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- Fix water rise
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2008-09-28 |
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Start flames rework
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2008-09-28 |
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- Hedgehog doesn't take off hat when shooting from shotgun
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2008-09-23 |
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Seduction animation
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2008-09-23 |
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A bit larger heart
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2008-09-22 |
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- Update Italian translation
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2008-09-20 |
unc0rr |
Enable back the ability to see chosen team color in team widget
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2008-09-19 |
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Use new sounds
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2008-09-19 |
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Draw smoke trail underneath of grenade
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2008-09-18 |
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Add Hellish bomb weapon
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2008-09-18 |
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Add watermelon sprite
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2008-09-18 |
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Add watermelon weapon (without proper sprites yet)
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2008-09-17 |
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- Continue seduction implementation
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2008-09-12 |
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Hedgehog doesn't take off the hat when walking
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2008-09-12 |
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D'oh
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2008-09-11 |
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Speed up hat
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2008-09-11 |
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Draw hat when hedgehog is aiming
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2008-09-11 |
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Hat 'wearing' animation
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2008-08-31 |
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Hats now fully implemented for local game
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2008-08-16 |
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Start seduction weapon implementation
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2008-08-13 |
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Some adjusting... it still doesn't solve problem fully
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2008-08-12 |
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Fix pickhammer and kamikaze
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2008-07-30 |
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- Some physics changes
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2008-07-27 |
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Fix hedgehog animation when use blowtorch
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2008-07-27 |
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Finish cake implementation
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2008-07-27 |
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- Cake sits down before exploding
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2008-07-27 |
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Animate falling and waking up cake
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2008-07-27 |
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- Animate cake walking
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2008-07-25 |
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Show cake rotated correct angle
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2008-07-25 |
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First implementation of the Cake weapon
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2008-07-25 |
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Stubs for spider weapon
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2008-07-08 |
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Fix warning
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2008-07-07 |
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Update copyright headers a bit
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2008-07-06 |
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Fix another regression arising from splitting switchhedgehog
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2008-07-06 |
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Add message for sudden death
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2008-07-06 |
unc0rr |
Oops, proper fix now
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2008-07-06 |
unc0rr |
Fix net game regression
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2008-07-06 |
unc0rr |
- Proper turns counting, split SwitchHedgehog into two functions
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2008-07-06 |
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Fix timings regression
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2008-07-06 |
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Water rises after 25 mins of round, health is decreased after 20 mins
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2008-07-06 |
unc0rr |
- Prepare for sudden death implementation
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2008-07-05 |
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Draw explosions for every kind of explosion
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2008-07-04 |
unc0rr |
Testing explosion particles implementation
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2008-06-27 |
unc0rr |
Further work on taunts
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