Wed, 03 Mar 2010 02:56:18 +0000 |
nemo |
Add spinner for explosives, add dust on crate impact, crank up explosives a bit
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Mon, 01 Mar 2010 19:54:33 +0000 |
smxx |
Engine:
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Sun, 28 Feb 2010 16:03:33 +0000 |
nemo |
Dude mine probability spinner
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Wed, 24 Feb 2010 01:55:59 +0000 |
nemo |
Show the ammo menu of the last local non-bot team when not local turn. needs testing
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Wed, 10 Feb 2010 00:55:40 +0000 |
smxx |
Engine:
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Thu, 04 Feb 2010 20:45:03 +0000 |
smxx |
Server:
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Mon, 18 Jan 2010 05:36:08 +0000 |
koda |
replace initialization/finalization statements with custom init functions
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Thu, 14 Jan 2010 16:46:50 +0000 |
koda |
makes freepascal code compatible with OBJFPC mode
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Fri, 20 Nov 2009 21:22:05 +0000 |
koda |
revamped file access and debug display
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Thu, 05 Nov 2009 16:23:09 +0000 |
koda |
move compiler directives to standard pascal
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Fri, 23 Oct 2009 11:12:01 +0000 |
koda |
err, complete previous commit
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Mon, 12 Oct 2009 16:44:30 +0000 |
unc0rr |
Huge Smaxx patch with some fixes by me:
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Thu, 10 Sep 2009 18:50:53 +0000 |
unc0rr |
- Implement zoom reset
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Sat, 13 Jun 2009 15:39:26 +0000 |
unc0rr |
- Implement zoom-in and zoom-out
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Thu, 28 May 2009 00:25:19 +0000 |
nemo |
Please don't take away my checkin privileges - Tiy asked me to keep working on this
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Wed, 27 May 2009 03:52:07 +0000 |
nemo |
experiment in only sending a message to your clan
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Mon, 11 May 2009 18:56:55 +0000 |
nemo |
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
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Thu, 07 May 2009 02:04:07 +0000 |
nemo |
david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
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Thu, 30 Apr 2009 20:13:44 +0000 |
unc0rr |
nemo's great patch:
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Sun, 15 Mar 2009 17:47:06 +0000 |
unc0rr |
More game options by nemo
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Sun, 01 Mar 2009 17:31:09 +0000 |
unc0rr |
oops
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Sun, 01 Mar 2009 17:30:10 +0000 |
unc0rr |
a patch :P
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Sat, 21 Feb 2009 14:43:40 +0000 |
unc0rr |
Hedgehog drops a grave on "/newgrave" command. Patch by nemo
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Sun, 15 Feb 2009 14:38:02 +0000 |
unc0rr |
Templates filter by nemo
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Sat, 14 Feb 2009 16:30:22 +0000 |
unc0rr |
engine part of nemo's patch
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Sat, 31 Jan 2009 15:39:53 +0000 |
unc0rr |
Options for bonus box probability tuning and number of turn until sudden death
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Mon, 12 Jan 2009 21:49:10 +0000 |
unc0rr |
Start voicepacks implementation
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Sat, 10 Jan 2009 22:50:54 +0000 |
unc0rr |
Implement precise aiming when pressing left shift
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Fri, 02 Jan 2009 14:22:33 +0000 |
unc0rr |
Quick replay round to spectators until current move
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Fri, 19 Sep 2008 20:34:41 +0000 |
unc0rr |
- Unbreak previously broken themes
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Sun, 31 Aug 2008 17:22:50 +0000 |
unc0rr |
Hats now fully implemented for local game
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Mon, 07 Jul 2008 13:06:25 +0000 |
unc0rr |
Update copyright headers a bit
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Fri, 27 Jun 2008 17:45:35 +0000 |
unc0rr |
Hopefully done taunts implementation
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Sun, 22 Jun 2008 19:26:01 +0000 |
unc0rr |
Start exit confirmation implementation
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Wed, 11 Jun 2008 21:41:44 +0000 |
unc0rr |
Enable history (bound on ` key)
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Wed, 11 Jun 2008 20:27:09 +0000 |
unc0rr |
Get rid of old console
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Sun, 01 Jun 2008 20:01:45 +0000 |
unc0rr |
- Quick hack for hats
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Sun, 01 Jun 2008 18:54:10 +0000 |
unc0rr |
- Add CMake script for Hats folder
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Sun, 25 May 2008 18:09:21 +0000 |
unc0rr |
Add nickname to message in more appropriate place
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Sat, 24 May 2008 18:37:04 +0000 |
unc0rr |
Preparing to have gsChat gamestate
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Sat, 17 May 2008 11:36:24 +0000 |
unc0rr |
Fix 'AI may break demos playing' message while loading saves
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Thu, 08 May 2008 20:30:34 +0000 |
unc0rr |
Fix handling '/skip' command during net game
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Sun, 27 Apr 2008 11:40:22 +0000 |
unc0rr |
Update copyright info in source files headers
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Fri, 25 Apr 2008 13:51:01 +0000 |
unc0rr |
- Fix sounds when the turn is skipped
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Thu, 24 Apr 2008 15:19:33 +0000 |
unc0rr |
- Some more sounds
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Sun, 13 Apr 2008 12:45:30 +0000 |
unc0rr |
Get rid if deprecated Surface parameter of Draw* calls
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Thu, 21 Feb 2008 19:31:53 +0000 |
unc0rr |
- Bring back usual console look
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Thu, 21 Feb 2008 18:59:07 +0000 |
unc0rr |
Some bugfixing
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Thu, 21 Feb 2008 18:48:16 +0000 |
unc0rr |
Start console OpenGL reincarnation
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Tue, 05 Feb 2008 17:53:38 +0000 |
unc0rr |
- New command 'set weapon'
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Mon, 28 Jan 2008 17:11:19 +0000 |
unc0rr |
- Enable back console (doesn't render yet)
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Sun, 30 Dec 2007 15:24:02 +0000 |
unc0rr |
Convert some stuff to sprites
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Sun, 02 Dec 2007 17:29:20 +0000 |
unc0rr |
's' key to speed up demo playing
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Sun, 21 Oct 2007 15:39:21 +0000 |
unc0rr |
- New training (not finished yet)
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Sat, 29 Sep 2007 16:39:21 +0000 |
unc0rr |
- Fix some warnings
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Sat, 22 Sep 2007 09:49:55 +0000 |
unc0rr |
- Make hwengine protocol more obvious
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Fri, 21 Sep 2007 21:51:48 +0000 |
unc0rr |
Let hedgehog position be taken from config, still more work is needed
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Sun, 09 Sep 2007 14:53:28 +0000 |
unc0rr |
Start implementing triggers in engine
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Mon, 02 Jul 2007 18:35:31 +0000 |
unc0rr |
Proto change: set color in addteam command
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Sun, 01 Jul 2007 11:02:47 +0000 |
unc0rr |
- Better randomness of placing hedgehogs on the land
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