2013-05-29 |
unc0rr |
bump copyright year for Andrey entries
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2013-04-20 |
koda |
update 0.9.19 with dev branch
0.9.19
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2013-04-15 |
unc0rr |
Implement issue 308 with '|' as separator
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2013-04-02 |
koda |
update webgl branch
webgl
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2013-02-22 |
nemo |
oops. forgot this one.
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2013-01-26 |
koda |
update branch
webgl
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2013-01-10 |
martin_bede |
Fix tons of warnings
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2012-12-25 |
koda |
update branch with default
webgl
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2012-11-30 |
Joe Doyle (Ginto8) |
Move global variables to units that use them
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2012-11-21 |
koda |
updated branch
webgl
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2012-11-11 |
koda |
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
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2012-11-14 |
unc0rr |
Get rid of Pathz and UserPathz
physfslayer
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2012-11-04 |
nemo |
Simplify ammo menu conditions so it shows up in more states. Should fix issue #465. The part w/ sliding in uworld is main #465 problem.
0.9.18
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2012-10-26 |
unc0rr |
No hacks! Fix issue 437
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2012-10-26 |
nemo |
Set minimums on a few values to avoid camera zooming out past them. partly Issue #430. Might be worth defining a new constant for this.
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2012-10-23 |
nemo |
Flag script parsecommands to avoid echoing to net
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2012-10-22 |
unc0rr |
- Fix desyncs triggered by AI
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2012-10-03 |
unc0rr |
No commit message
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2012-09-04 |
unc0rr |
Fix some warnings
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2012-08-30 |
nemo |
neglected stuff
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2012-08-30 |
nemo |
Checking merge against latest trunk
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2012-08-05 |
Stepan777 |
merge
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2012-08-01 |
nemo |
Toggle autoCameraOn in Findhh instead of checking FollowGear which could be set in a variety of places. Issue #404
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2012-07-26 |
Stepan777 |
merge
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2012-07-25 |
nemo |
Changes for the benefit of pas2c. Use downto in for loops to avoid repeated calls of Random/GetRandom. Wrap nots.
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2012-07-21 |
nemo |
better?
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2012-07-21 |
nemo |
unc0rr, let me know what you think? Values were chosen semi-arbitrarily. But I was playing through a lot of large demos.
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2012-07-23 |
belphegorr |
Finished mission 6: Dragon's lair
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2012-07-21 |
nemo |
Ok. *these* should be safe with just this one extra check...
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2012-08-30 |
nemo |
checkpoint merge
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2012-07-20 |
nemo |
:( I have no idea why this did not work
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2012-07-20 |
nemo |
Avoid desync playing back demos
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2012-07-20 |
nemo |
I thirst for randomness.
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2012-07-20 |
koda |
ooops (and indentation)
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2012-07-20 |
koda |
press 8 to mute audio while ingame
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2012-07-15 |
nemo |
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
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2012-06-11 |
Stepan777 |
merge
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2012-06-10 |
nemo |
Ensure that Clan ammo always takes precedence over Per Hog Ammo in the flags. It'd be best for the user sake if these buttons acted more like radio buttons.
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2012-06-25 |
belphegorr |
The first campaign commit with a lot of changes...
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2012-06-07 |
Stepan777 |
1. Add IFDEFs for video recording
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2012-06-07 |
Stepan777 |
merge
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2012-06-05 |
unc0rr |
- Allow camera movement while current hedgehog is falling
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2012-06-04 |
Stepan777 |
here it is
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2012-05-31 |
unc0rr |
pas2c stuff
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2012-05-21 |
nemo |
checksum
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2012-05-21 |
unc0rr |
Feel free to add real checksum function
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2012-05-12 |
unc0rr |
Get rid of cripple SendIPCc
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2012-05-11 |
unc0rr |
uCommandHandlers now compiles
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2012-05-05 |
koda |
old typed const moved to their proper unit
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2012-05-01 |
koda |
breaking news, we don't support typed consts anymore
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2012-04-21 |
unc0rr |
- Remove support for variables in command handlers
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2012-03-27 |
nemo |
At mikade's request. give scripting access to the map name prior to override.
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2012-03-25 |
mikade |
Add the parameters I missed the first time when I added these hooks.
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2012-02-17 |
koda |
the most important commit of the year
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2012-01-17 |
lovelacer |
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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2011-11-27 |
unc0rr |
Countless imporvements to the parser and countless help to the parser in sources.
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2011-11-24 |
koda |
GSoC 2011: Android port - merged mainstream
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2011-11-13 |
nemo |
this should allow overriding static maps from lua
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2011-11-12 |
Xeli |
merge...i think
hedgeroid
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2011-11-10 |
nemo |
Make mazes filter use same variable as template filter
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