QTfrontend/hwform.h
2010-12-21 sheepluva disable fix for issue 24 in order to fix issue 123, as suggested by koda
2010-12-13 unc0rr Use pageSwitchMapper in some more places
2010-12-11 unc0rr Use QSignalMapper instead of GoToPage*() functions (not all calls converted yet)
2010-12-11 unc0rr Add a stub for draw map page
2010-11-22 Henek adding a combobox to weapon editor as scheme editor, added a few notices for deleting and some buttons in this area.
2010-11-21 Henek a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
2010-10-08 koda fix issue 24 and issue 81
2010-10-06 smaxx Engine:
2010-08-23 smaxx Frontend:
2010-07-31 koda remove trailing spaces from end of line
2010-04-01 nemo Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
2010-03-29 smxx Frontend:
2010-03-06 unc0rr Replace tabs with spaces using 'expand -t 4' command
2010-02-26 nemo A simple hat reservation mechanism. Can be worked around with a little effort, but to make it useful, you'd have to get everyone you played with to work around it too. Quite a bit of effort for a small reward feature.
2010-02-17 smxx Frontend:
2010-02-09 nemo Have game beep when someone joins lobby/room. Controlled by Sound option
2009-10-17 koda revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
2009-10-12 unc0rr Huge Smaxx patch with some fixes by me:
2009-10-02 koda fixes & co.
2009-10-02 koda added a utility that warns the user to install hedgewars when it's run from the diskimage
2009-09-27 koda fix a bug that prevented from hearing team voicepacks if frontend started with music disabled
2009-09-10 nemo And in frontend
2009-09-02 unc0rr - Frontend: reorganize code controlling widgets state, fix problems getting room admin status
2009-05-24 nemo Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
2009-04-23 unc0rr TheXception's patch:
2009-04-19 unc0rr TheXception's patch:
2009-04-10 unc0rr Implement two buttons
2009-03-22 unc0rr Random team generator rework by ttsmj
2009-03-21 unc0rr - Use QCryptographicHash for md5
2009-03-18 unc0rr - Fix warnings in frontend
2009-03-18 unc0rr Sync schemes config over net should work now (untested)
2009-03-16 unc0rr - Some style changes by nemo
2009-03-12 unc0rr Continue work on new schemes
2009-03-11 unc0rr Continue work on new schemes implementation
2009-02-24 unc0rr ttsmj2's random teams patch
2009-02-15 unc0rr "connecting" page
2009-01-09 unc0rr Fully separate statistics code from main form code
2009-01-08 unc0rr Go page back when room is abandoned by its admin
2008-12-05 unc0rr - Less crossclass dependancies
2008-10-26 unc0rr Set custom palette to scrollbars
2008-10-26 unc0rr Delay for 250 msec before connect to local server
2008-10-24 unc0rr Add button for controlling room options (no usefull yet)
2008-10-24 unc0rr - Fix a bug in READY message handling
2008-10-22 unc0rr Add "Join official server" button
2008-10-15 unc0rr Various small insignificant improvements everywhere
2008-10-07 unc0rr - Add stub page for rooms list
2008-08-29 unc0rr - Set frontend's music volume level to 50%
2008-08-16 unc0rr Play music in menu also, with fading effects when run game
2008-08-16 unc0rr Hackish way to play music in frontend... to be fixed
2008-08-07 displacer Frontend Fullscreen mode added
2008-07-07 unc0rr Update copyright headers a bit
2008-02-22 unc0rr - Get rid of PageSimpleGame, now pressing 'quick game' just starts round
2008-01-11 displacer pre-alpha network weapons selection
2008-01-09 displacer working multiplayer weapons combo
2008-01-09 displacer update weapons combo fixed
2008-01-08 displacer working save weapons to file
2007-12-26 unc0rr - Header cleanup in game.cpp
2007-12-16 unc0rr Save and restore window size
2007-12-15 unc0rr Abstract HWForm from custom PageNet implementation
2007-12-15 unc0rr - Parse new XML from www (now valid)
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