Fri, 25 Sep 2015 23:31:16 -0400 | nemo | Scan from right too. Not sure this is actually helpful, so committing separately. | file | diff | annotate |
Fri, 25 Sep 2015 23:30:21 -0400 | nemo | This should probably fix feedback that hogs weren't spawning on left side of map. | file | diff | annotate |
Mon, 10 Aug 2015 03:53:11 +0200 | sheepluva | more copyright fixes | file | diff | annotate |
Tue, 17 Feb 2015 09:50:22 -0500 | nemo | bit more friction. remove gstSubmersible clearing. was for the old "sea" thing that is totally gone now. As a general attribute, better to let other stuff clear it as needed. | file | diff | annotate |
Mon, 16 Feb 2015 13:58:32 -0500 | nemo | make mines submersible | file | diff | annotate |
Fri, 16 Jan 2015 17:51:29 -0500 | nemo | experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up. | file | diff | annotate |