Wed, 07 Jul 2010 03:16:12 +0200 | koda | enable tooltips on ipad (todo: disable them on iphone) | file | diff | annotate |
Wed, 07 Jul 2010 02:52:11 +0200 | koda | fix the multitouch shooting and moving | file | diff | annotate |
Sat, 03 Jul 2010 00:11:23 +0200 | koda | interpret parameters before initializing everything | file | diff | annotate |
Wed, 30 Jun 2010 12:55:33 +0200 | koda | turn cReducedQuality into a LongInt and provide a series of quality flags (and best of all, this is still compatible with current frontend) | file | diff | annotate |
Fri, 25 Jun 2010 22:59:31 -0400 | nemo | Flag dimensions with booleans instead of using 0. | file | diff | annotate |
Tue, 22 Jun 2010 23:08:57 -0400 | nemo | New approach to the low-res problem. Basically, we already have a 1024 minimum, and the tallest maps are restricting themselves to 2048 maximum. All backgrounds are scaled down 50%, then scaled up on draw. Saves memory, and backgrounds are already deliberately fuzzed for depth of field anyway. | file | diff | annotate |