2014-01-17 |
nemo |
Add check for gear kind of hedgehog on invulnerability effect. This probably fixes bug #766, is similar to change in previous r2a1483d91977 and was introduced by r7d925e82e572
|
file |
diff |
annotate
|
2014-01-17 |
sheepluva |
update copyright to 2014
|
file |
diff |
annotate
|
2014-01-10 |
unc0rr |
Cake falls when loses ground
|
file |
diff |
annotate
|
2014-01-10 |
nemo |
keep velocity from fluttering between 2 and 3px / ms when falling...
|
file |
diff |
annotate
|
2014-01-05 |
unc0rr |
- Fix build via pas2c
webgl
|
file |
diff |
annotate
|
2014-01-04 |
unc0rr |
merge default
webgl
|
file |
diff |
annotate
|
2013-12-30 |
nemo |
missed this in the merge. rejected the uGearsHandlersMess changes thinking they were all desyncing, but there was the function rename from uLandGraphics
0.9.20
|
file |
diff |
annotate
|
2013-12-30 |
nemo |
merge safe fixes from default. physfs include order, tips file length check, server checker fixes, shoppa border fix, land drawing optimisations, physfs off by 1 (probably unused by us), rubber svg image
0.9.20
|
file |
diff |
annotate
|
2013-12-29 |
unc0rr |
Be friendly with pas2c
|
file |
diff |
annotate
|
2013-12-28 |
nemo |
also make drill much much less likely to explode on shallow angles
|
file |
diff |
annotate
|
2013-12-28 |
nemo |
reset X/Y too (make drill less explodey. mask fixes revealed an issue)
|
file |
diff |
annotate
|
2013-12-25 |
nemo |
give cake a tiny initial push so it does something useful in zerog
|
file |
diff |
annotate
|
2013-12-23 |
nemo |
make punch usable with no gravity lua
|
file |
diff |
annotate
|
2013-12-22 |
nemo |
stricter check of dY and collision
|
file |
diff |
annotate
|
2013-12-22 |
nemo |
allow poison clouds to flag active using tmpflag
|
file |
diff |
annotate
|
2013-12-21 |
nemo |
make rubber bouncy even in winter. was considering icy as well but, one, evil, two, would prob want ice sprite like girder
|
file |
diff |
annotate
|
2013-12-20 |
unC0Rr |
Fix warnings
|
file |
diff |
annotate
|
2013-12-09 |
nemo |
Experiment in adding a "boing" graphic for bouncing. It has no text right now (was thinking l10n) and colour is fixed.
|
file |
diff |
annotate
|
2013-12-08 |
nemo |
Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
|
file |
diff |
annotate
|
2013-12-08 |
nemo |
Add missing gstCollision bug #725
|
file |
diff |
annotate
|
2013-12-08 |
sheepluva |
fix Issue #724: Bee sound never stops (underwater when timer is 0)
|
file |
diff |
annotate
|
2013-12-03 |
nemo |
Remove turntimeleft/hog gear check from smine if infinite attack is enabled. just use the flightime for that.
|
file |
diff |
annotate
|
2013-12-01 |
nemo |
Make sticky mine respect lfBouncy, make hogs do same, kinda... make uCollisions return land w/ mask, restrict bouncy to advbounce gears only, which means piano doesn't bounce anymore
|
file |
diff |
annotate
|
2013-11-30 |
sheepluva |
fixing position of spawning sparkles of target gears by applying a filthy workaround for a filthy bug in the filthy filthy doStepCase handler.
|
file |
diff |
annotate
|
2013-11-29 |
sheepluva |
whip: visual enhancements (hat'n'dust) as suggested by nemo
|
file |
diff |
annotate
|
2013-11-29 |
nemo |
Initial pass at bounciness. To try it out, or lfBouncy on girder in uLandGraphics (search for the word graphically)
|
file |
diff |
annotate
|
2013-11-20 |
nemo |
return land word from uCollisions to make decisions based on it. Should be handy for trampoline.
|
file |
diff |
annotate
|
2013-11-14 |
nemo |
Make birdy fly away if hog gear is deleted.
|
file |
diff |
annotate
|
2013-11-09 |
nemo |
Tweak trophyrace to work better w/ skip (probably, needs testing), drop Invulnerable in favour of effects - heInvulnerable is already in effects,
|
file |
diff |
annotate
|
2013-10-21 |
nemo |
avoid infinite loop
|
file |
diff |
annotate
|
2013-10-20 |
nemo |
make landspray build across too
|
file |
diff |
annotate
|
2013-10-19 |
nemo |
Prevent attacking yourself w/ plane from crashing
|
file |
diff |
annotate
|
2013-10-19 |
nemo |
differentiate borders a bit
|
file |
diff |
annotate
|
2013-10-14 |
nemo |
don't kill rope if not extended
|
file |
diff |
annotate
|
2013-10-13 |
nemo |
make wrapping nicer when there's collision
|
file |
diff |
annotate
|
2013-10-11 |
koda |
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
|
file |
diff |
annotate
| base
|
2013-10-10 |
nemo |
Allow girder construction to wrap. Makes wrapping w/ large bodies of water a bit more interesting.
|
file |
diff |
annotate
|
2013-10-03 |
nemo |
couple more wrap calls. freezer still doesn't propagate properly. mostly due to
|
file |
diff |
annotate
|
2013-10-03 |
nemo |
add shotgun wrap, revert 100px offset. Problematic w/ things that rely on Land.
|
file |
diff |
annotate
|
2013-09-30 |
nemo |
move border back a bit from left/right bounds, bee tweak
|
file |
diff |
annotate
|
2013-09-29 |
nemo |
Make a few more gears honour world edge checks
|
file |
diff |
annotate
|
2013-09-29 |
nemo |
partial implementation of non-infinite world (edge wrap/warp/bounce)
|
file |
diff |
annotate
|
2013-09-28 |
nemo |
was a bit hard to read
|
file |
diff |
annotate
|
2013-08-13 |
nemo |
I'm guessing this takes care of issue #689
|
file |
diff |
annotate
|
2013-07-20 |
nemo |
crude ice check that probably works well enough in most cases (so far there's just one ucollisions that returns a land pixel - might want to extend that)
|
file |
diff |
annotate
|
2013-07-18 |
nemo |
oups. accidentally dropped health check
|
file |
diff |
annotate
|
2013-07-01 |
nemo |
bug #668 + reorder conditions for kick slightly, to call the math last
|
file |
diff |
annotate
|
2013-06-27 |
nemo |
Make add/delete consistent (this has bugged me for so long)
|
file |
diff |
annotate
|
2013-06-27 |
unc0rr |
Merge
|
file |
diff |
annotate
| base
|
2013-06-27 |
unc0rr |
Refactoring: get rid of GSHandlers.inc
|
file |
diff |
annotate
| base
|