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Mon, 14 Dec 2015 00:24:03 +0300
- Improve IPC handling in engine
qmlfrontend
changeset
unc0rr [Mon, 14 Dec 2015 00:24:03 +0300] rev 11454
- Improve IPC handling in engine - Handle EM protocol command - Some fixes for net game
Sat, 12 Dec 2015 23:42:40 +0300
Also send config in network game
qmlfrontend
changeset
unc0rr [Sat, 12 Dec 2015 23:42:40 +0300] rev 11453
Also send config in network game
Sat, 12 Dec 2015 23:38:18 +0300
Introduce barriers between messages to different engine instances
qmlfrontend
changeset
unc0rr [Sat, 12 Dec 2015 23:38:18 +0300] rev 11452
Introduce barriers between messages to different engine instances
Thu, 10 Dec 2015 23:49:12 +0300
Start work on running engine in network game
qmlfrontend
changeset
unc0rr [Thu, 10 Dec 2015 23:49:12 +0300] rev 11451
Start work on running engine in network game
Thu, 10 Dec 2015 00:33:45 +0300
- Use queues instead of single buffer to communicate between threads
qmlfrontend
changeset
unc0rr [Thu, 10 Dec 2015 00:33:45 +0300] rev 11450
- Use queues instead of single buffer to communicate between threads - Fix build
Mon, 07 Dec 2015 00:05:41 +0300
Client flags handling implementation start
qmlfrontend
changeset
unc0rr [Mon, 07 Dec 2015 00:05:41 +0300] rev 11449
Client flags handling implementation start
Sun, 06 Dec 2015 20:36:21 +0300
Merge default
qmlfrontend
changeset
unc0rr [Sun, 06 Dec 2015 20:36:21 +0300] rev 11448
Merge default
Sun, 06 Dec 2015 20:35:58 +0300
Don't send maze_size parameter when not needed, as it overwrites template_filter
qmlfrontend
changeset
unc0rr [Sun, 06 Dec 2015 20:35:58 +0300] rev 11447
Don't send maze_size parameter when not needed, as it overwrites template_filter
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