Thu, 08 Nov 2018 22:22:47 +0300 |
alfadur |
add some texture transforms
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Wed, 07 Nov 2018 18:27:24 +0300 |
alfadur |
save edges_count
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Wed, 07 Nov 2018 15:55:00 +0100 |
unC0Rr |
Fix some warnings here and there, remove unwelcomed code
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Tue, 06 Nov 2018 23:29:12 +0300 |
alfadur |
seems like about 25% speedup in land filling
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Tue, 06 Nov 2018 20:20:13 +0300 |
alfadur |
add more point operators
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Tue, 06 Nov 2018 19:44:20 +0300 |
alfadur |
pull land into collision detector
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Tue, 06 Nov 2018 16:40:54 +0300 |
alfadur |
fix tangents
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Tue, 06 Nov 2018 16:23:43 +0300 |
alfadur |
fix ray construction
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Tue, 06 Nov 2018 00:02:23 +0100 |
unc0rr |
Bezierize land outline
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Mon, 05 Nov 2018 21:36:28 +0100 |
unc0rr |
Implement BeizerCurveSegments, no tests
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Mon, 05 Nov 2018 23:15:34 +0300 |
alfadur |
collapse rectangle types back together with consistent usage of size
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Mon, 05 Nov 2018 22:43:58 +0300 |
alfadur |
separate rectangle types based on right/bottom edge inclusivity
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Mon, 05 Nov 2018 21:21:53 +0300 |
alfadur |
actually there is a way to preserve mutable polygon iterator
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Mon, 05 Nov 2018 20:22:09 +0300 |
alfadur |
fix polygons getting unclosed on mirroring
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Mon, 05 Nov 2018 19:53:26 +0300 |
alfadur |
organize landgen a bit more
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Sun, 04 Nov 2018 04:39:21 +0300 |
alfadur |
resolve some clippy complaints
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Sun, 04 Nov 2018 00:20:27 +0100 |
unc0rr |
- Add distance-divider option to land_dump
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Sun, 04 Nov 2018 00:25:27 +0300 |
alfadur |
polygonize OutlinePoints
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Sat, 03 Nov 2018 07:52:34 +0300 |
alfadur |
reorder split rectangles
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Sat, 03 Nov 2018 02:48:24 +0300 |
alfadur |
a bit more simplification
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Sat, 03 Nov 2018 02:31:21 +0300 |
alfadur |
swap coordinate system
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Sat, 03 Nov 2018 02:21:45 +0300 |
alfadur |
a bit of simplification
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Fri, 02 Nov 2018 22:41:11 +0300 |
alfadur |
add some more rectangle convenience methods
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Fri, 02 Nov 2018 21:30:48 +0300 |
alfadur |
add polygons
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Fri, 02 Nov 2018 20:30:13 +0300 |
alfadur |
add more rectangle methods
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Fri, 02 Nov 2018 19:37:47 +0300 |
alfadur |
component-wise division is actually useful sometimes
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Fri, 02 Nov 2018 17:03:58 +0100 |
unC0Rr |
Start convertion of FindPoint()
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Fri, 02 Nov 2018 14:29:24 +0100 |
unC0Rr |
- Add methods to work with Rect as box
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Fri, 02 Nov 2018 13:30:04 +0100 |
unC0Rr |
Refactor tests, add fn center() for Line
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Fri, 02 Nov 2018 13:17:46 +0100 |
unC0Rr |
Introduce OutlineSegmentsIterator, some refactoring
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Thu, 01 Nov 2018 21:30:21 +0300 |
alfadur |
start a physics engine to try out this data oriented thing everyone seems to be talking about
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Thu, 01 Nov 2018 03:38:13 +0300 |
alfadur |
update theme editor to use new land generator implementation
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Thu, 01 Nov 2018 02:55:22 +0300 |
alfadur |
merge
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Wed, 31 Oct 2018 23:36:05 +0100 |
unc0rr |
Implement OutlinePoints for land generators, some ground work for template based landgen
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Tue, 30 Oct 2018 19:05:52 +0300 |
alfadur |
extract size struct for common usage
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Tue, 30 Oct 2018 05:55:58 +0300 |
alfadur |
add circle filling to land2d
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Sat, 20 Oct 2018 13:22:30 +0200 |
unc0rr |
Add --protocol option to engine
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Fri, 19 Oct 2018 00:09:45 +0200 |
unc0rr |
Fix ArcPoints never finishing
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Thu, 18 Oct 2018 22:34:09 +0200 |
unc0rr |
Don't generate unnecessary duplication in case of equal coordinates
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Thu, 18 Oct 2018 22:23:25 +0200 |
unc0rr |
Add EquidistantPoints iterator to help iterating over all points of circles
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Thu, 18 Oct 2018 21:44:09 +0200 |
unc0rr |
Implement ArcPoints iterator for circles
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Thu, 18 Oct 2018 06:46:32 +0300 |
alfadur |
move point struct into integral-geometry and use it to refactor a bit
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Wed, 17 Oct 2018 23:02:18 +0200 |
unc0rr |
Improve test a bit
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Wed, 17 Oct 2018 22:45:33 +0200 |
unc0rr |
Introduce integral-geometry crate, implement LinePoints iterator
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