2012-12-03 |
Rowan D |
GCI2012: Convert uMobile into a Callback Record
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2012-12-01 |
deepdog |
GCI2012: Remove Structure Weapon Code
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2012-11-11 |
koda |
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
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2012-11-07 |
unc0rr |
Try to beat AI in Mutant!
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2012-11-06 |
nemo |
Remove duplicate files from voices (add a fallback check in uSound). Add JustYouWait as an alternate to IllGetYou. Note that IllGetYou being called every turn seems awkward. IMO they probably should be reserved for significant enemy action. Maybe played by team of heavily damaged or killed hog.
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2012-10-14 |
nemo |
First pass at cleaver.
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2012-10-08 |
nemo |
A bit more on the knife. Also add missing files to CMakeLists
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2012-09-01 |
unc0rr |
Rope fix without hacks.
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2012-08-28 |
unc0rr |
Merge Stepik-777's video recording gsoc project
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2012-08-25 |
nemo |
Fix throwing things off rope, also make throwing things a bit more generic and gear density dependent (so you can throw mines further, and also throw dynamite a little).
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2012-08-05 |
Stepan777 |
merge
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2012-08-05 |
nemo |
Add bot level to CPU flag
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2012-07-26 |
Stepan777 |
merge
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2012-07-20 |
koda |
ooops (and indentation)
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2012-07-20 |
koda |
press 8 to mute audio while ingame
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2012-07-15 |
nemo |
Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
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2012-07-10 |
Wolfgang Steffens |
Merge
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2012-07-06 |
Stepan777 |
merge
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2012-07-03 |
unc0rr |
- Don't call Length() on variable size arrays
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2012-07-10 |
Wolfgang Steffens |
Added auto cropping to atlasing
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2012-06-25 |
Wolfgang Steffens |
using atlas for rendering now
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2012-06-25 |
Wolfgang Steffens |
retaining SDL surfaces in order to allow recreating atlases from scratch without
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2012-06-25 |
Wolfgang Steffens |
Merge
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2012-06-24 |
Stepan777 |
merge
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2012-06-24 |
nemo |
Second part of the change. Make collision check use the new mask bit.
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2012-06-07 |
Stepan777 |
merge
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2012-06-06 |
Xeli |
first attempt at implementing support for keys with modifiers
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2012-06-04 |
Stepan777 |
here it is
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2012-05-25 |
Wolfgang Steffens |
initial GLSL1.2 test version
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2012-05-22 |
Wolfgang Steffens |
Replaced matrix related FFP code with explicit matrix calculations.
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2012-05-14 |
Wolfgang Steffens |
Refactored TTexture to allow encoding sprite(s) at an arbitrary location within
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2012-05-09 |
unc0rr |
(PointerTo (SimpleType _)) could be a pointer to a non-struct type
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2012-05-03 |
koda |
HAPPY 7000th COMMIT HEDGEWARS
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2012-05-03 |
nemo |
Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
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2012-05-02 |
nemo |
Initial stub for freezer
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2012-04-29 |
Xeli |
target using the utility button, this fixes bee
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2012-04-14 |
unc0rr |
More string types
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2012-04-14 |
unc0rr |
Get rid of TGearsType to simplify pas2c
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2012-03-23 |
Xeli |
first part of the utilitywidget (grenade timer/swap hogs) code
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2012-02-18 |
Xeli |
moved the firebutton, added the AMWidget button and removed the forwardjump widget(it's longpress on backjump now)
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2012-02-17 |
Xeli |
the onScreenwidgets are multitouch now, frequently (alternating) tapping left and right still causes it to bug though, but you have to try hard to duplicate it, works ok for now
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2012-02-17 |
koda |
the most important commit of the year
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2012-02-17 |
koda |
refactored a few types involved in the touch interface and corrected a few invisible mistakes
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2012-02-17 |
koda |
and of course fix build for sdl 1.2
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2012-02-16 |
koda |
carried out some cosmetic TODOs in uTouch
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2012-02-16 |
Xeli |
added translate/fade animations for OnScreenWidgets
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2012-02-15 |
koda |
moved other widgets under the USE_TOUCH_INTERFACE, added pause button (at least, graphically...)
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2012-02-15 |
koda |
small refactoring to touch screen buttons, use a record to store values, added 'offset' fields to adjust active button area
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2012-02-12 |
koda |
add keywords for landscape ammomenu and touch interface
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2012-02-06 |
Xeli |
show buttons on the screen, similar to the iOS overlay
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2012-02-05 |
nemo |
add individual hog healths to team health bar
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2012-01-28 |
koda |
minor cleanup, gather AMSlotSize in uConsts
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2012-01-17 |
lovelacer |
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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2011-11-25 |
unc0rr |
Help parser a bit
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2011-11-12 |
Xeli |
merge...i think
hedgeroid
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2011-11-05 |
unc0rr |
A try to improve parser move (has regressions)
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2011-09-25 |
koda |
reviewed the build system and parts of the previous merge, performed some code cleanup
hedgeroid
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2011-09-25 |
Xeli |
merge
hedgeroid
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2011-09-19 |
koda |
this reintroduces the gsSuspend state to fix multitasking on ios
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2011-09-09 |
Xeli |
merge
hedgeroid
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