hedgewars/uStats.pas
2012-11-02 Xeli remove mobile ifdefs, replace writeLn's for WriteLnToConsole
2012-10-28 Xeli merge Medo's GSoC work hedgeroid
2012-10-28 koda cleanup in initEverything and freeEverything
2012-08-19 Medo Fix engine crashes on game end
2012-05-31 unc0rr pas2c stuff
2012-02-17 koda the most important commit of the year
2012-01-17 lovelacer A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
2011-11-27 unc0rr Countless imporvements to the parser and countless help to the parser in sources.
2011-11-05 unc0rr Some improvements to the parser
2011-09-24 unc0rr Report long flight archievement
2011-08-21 nemo Try to avoid overlapping voices for major statements (not things like byebye or oof)
2011-05-08 unc0rr Better tracking of damage source and target when scoring a turn
2011-05-05 unc0rr Some improvements on stats subsystem
2011-04-12 unc0rr Show winners in console in a special form so this information could be easily parsed
2011-03-01 koda Happy 2011 :)
2011-01-13 unc0rr Pass PHedgehog instead of PGear to stats. Fixes crash.
2011-01-07 unc0rr Keep track of which hog's weapon does damage
2010-11-22 unc0rr uCommandHandlers
2010-11-21 unc0rr uDebug
2010-11-21 unc0rr uCaptions
2010-11-18 unC0Rr Haven't found a better place than uIO for OutError
2010-11-18 unC0Rr Move SendStats to uIO
2010-11-18 unC0Rr Move some stuff from uMisc to uUtils
2010-11-17 unc0rr uGears
2010-11-17 unc0rr Remove ugly PHedgehog(Gear^.Hedgehog) cast
2010-11-17 unc0rr Move variables from uConsts to uVariables
2010-11-17 unC0Rr Move variables from uMisc to uVariables
2010-11-17 unC0Rr Introduce unit uTypes in order to remove some cyclic unit dependencies
2010-08-29 burp Extend statistics collection (TeamKills, TurnSkips, TeamDamage)
2010-08-26 tiyuri Add kill counter to Survival Mode -Burp
2010-07-31 koda remove trailing spaces from end of line
2010-04-29 smxx Engine:
2010-03-21 unc0rr In pascal unit is a namespace
2010-03-06 unc0rr Replace tabs with spaces using 'expand -t 4' command
2010-02-09 nemo tweak of placement
2010-02-04 smxx Engine:
2010-01-26 koda complete the replacement of init/free wrappers for every unit
2010-01-24 nemo Minor tweak, try to make long flavour text last longer, move the hurt self messages to unused messages group, so they don't get wiped by crate an instant later.
2009-11-20 koda revamped file access and debug display
2009-11-14 koda fix wrong ttf blending in ppc
2009-06-02 nemo New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
2009-01-19 unc0rr Fix 'youll regret that' voicepack
2009-01-14 unc0rr Fix voicepacks
2009-01-14 unc0rr Mostly fix voicepack usage
2009-01-09 unc0rr Initial health graphic implementation
2008-07-08 unc0rr Fix warning
2008-07-07 unc0rr Update copyright headers a bit
2008-07-06 unc0rr - Proper turns counting, split SwitchHedgehog into two functions
2008-07-06 unc0rr - Prepare for sudden death implementation
2008-04-25 unc0rr - Fix warning
2008-04-25 unc0rr One more sound
2008-04-25 unc0rr - Fix sounds when the turn is skipped
2008-04-25 unc0rr Use more sounds
2008-04-24 unc0rr - New statistics
2008-04-24 unc0rr - Use more sounds
2008-04-24 unc0rr - Some more sounds
2008-04-24 unc0rr Use some more sounds
2008-04-22 unc0rr Repair round statistics
2008-04-01 unc0rr - Fix counting damage given to mines
2008-04-01 unc0rr - Add statistics info for ammo used in step and whether it is damaging ammo
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