cocoaTouch/SDLOverrides/SDL_uikitview.m
Sat, 13 Feb 2010 16:04:04 +0000 koda new menupage ingame for common actions
Mon, 08 Feb 2010 21:49:52 +0000 koda some code cleanup for the ifrontend
Fri, 05 Feb 2010 00:43:56 +0000 koda touchinput works, invisible buttons added and initial support for chat
Wed, 03 Feb 2010 03:01:44 +0000 koda programmatically load main controller
Mon, 01 Feb 2010 21:26:15 +0000 koda new graphics from Tiy and frontend is loaded in landscape mode
Sun, 31 Jan 2010 22:43:09 +0000 koda smaller improvements in mouse handling
Sat, 30 Jan 2010 18:23:42 +0000 koda input handling reworked, still a lot of bugs in mouse movement
Sat, 30 Jan 2010 01:46:23 +0000 koda redo LANDSCAPE MODE in a saner way with lots of fps
Sun, 24 Jan 2010 19:52:30 +0000 koda update iphone frontend to the new (silly) sdl api, code cleanups for other sections
Sun, 24 Jan 2010 13:37:03 +0000 koda fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
Sat, 23 Jan 2010 13:15:27 +0000 koda settings tab has now a very nice iphone-like interface
Fri, 15 Jan 2010 10:03:31 +0000 koda settings are applied to game launch
Thu, 14 Jan 2010 16:38:43 +0000 koda can use latest sdlimage, work on setting panel and option when launching the game, minor fixes
Sat, 09 Jan 2010 01:34:23 +0000 koda move mixed functions in PascalExports
Sat, 09 Jan 2010 00:59:12 +0000 koda iphone overlay button animation
Fri, 08 Jan 2010 03:52:44 +0000 koda move all sdl source files in a proper directory
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