hedgewars/uInputHandler.pas
Mon, 20 Jul 2020 18:13:48 +0200 Wuzzy KeyBindToName: Return HW's internal key name if SDL yields no name
Sun, 28 Jul 2019 00:36:09 +0200 Wuzzy Remove hardcoded default gamepad bindings
Sat, 18 May 2019 19:33:49 +0200 Wuzzy Don't abort ready phase for moving camera with keys
Sat, 18 May 2019 19:20:54 +0200 Wuzzy Refactor uInputHandler a bit
Sat, 18 May 2019 16:55:27 +0200 Wuzzy Backed out changeset 6a928999fefd (onPreciseLocal causes desyncs)
Sat, 11 May 2019 00:08:50 +0200 Wuzzy Change default demo speedup key from S to F
Tue, 07 May 2019 15:50:15 +0200 Wuzzy Add Lua callback: onPreciseLocal
Tue, 07 May 2019 14:17:09 +0200 Wuzzy Precise + camera movement keys = move camera at slower
Tue, 07 May 2019 13:56:11 +0200 Wuzzy Fix incorrect handling of slow/precise volume change when it's not your turn
Tue, 07 May 2019 13:15:00 +0200 Wuzzy hwengine: Add missing default binds for camera movement and team chat
Sat, 27 Apr 2019 15:13:33 +0200 Wuzzy Add support for 4th and 5th mouse button
Thu, 25 Apr 2019 19:42:19 +0200 Wuzzy Add lookup table for Hedgewars key IDs instead of generating IDs on the fly
Thu, 18 Apr 2019 19:44:25 +0200 Wuzzy Refactor mouse movement handling
Sun, 07 Apr 2019 18:21:14 +0200 Wuzzy Add key to display extra gear info tags
Wed, 09 Jan 2019 22:19:46 +0100 Wuzzy Remove default keybinding for unselecting weapon
Wed, 09 Jan 2019 19:39:48 +0100 Wuzzy Add control (default: X) to unselect current weapon
Mon, 10 Dec 2018 21:06:37 +0100 Wuzzy Remove debugging code
Mon, 10 Dec 2018 21:04:37 +0100 Wuzzy Ammo menu: Show number instead F1, etc. if slot keys differ from default or in Touch interface
Wed, 05 Dec 2018 09:38:31 -0500 nemo make pas2c function without haskell aborting if locale is C 0.9.25
Tue, 09 Oct 2018 09:02:39 -0400 nemo make explicit for pas2c some string casts that fpc was probably doing automatically
Sat, 28 Jul 2018 12:58:12 -0400 nemo merge of 0.9.24 - hopefully correctly this time
Mon, 16 Jul 2018 20:28:01 +0200 Wuzzy Fix hwengine crash when using >1 controllers 0.9.24
Tue, 24 Jul 2018 18:37:52 +0200 Wuzzy Add more sane default controls for controller 0.9.24
Sat, 21 Jul 2018 00:34:32 +0200 Wuzzy Add control to cycle through timer/bounciness values
Fri, 20 Jul 2018 15:56:43 +0200 Wuzzy Add more sane default controls for controller
Tue, 17 Jul 2018 19:44:29 +0200 Wuzzy Clarify the wording of a few checkFails messages
Mon, 16 Jul 2018 20:28:01 +0200 Wuzzy Fix hwengine crash when using >1 controllers
Tue, 10 Jul 2018 16:07:11 +0200 Wuzzy Add dedicated key to display mission panel: M
Sun, 10 Jun 2018 19:01:50 +0200 antonc27 Merge ios-develop into default
Tue, 24 Apr 2018 20:30:15 +0200 Wuzzy Change KeyBindToName to shortstring
Thu, 08 Mar 2018 23:28:58 +0100 unc0rr Fix new binds system for real
Thu, 08 Mar 2018 21:58:59 +0100 unc0rr This should fix crash with custom bindings
Sun, 25 Feb 2018 18:57:30 +0100 unc0rr Much smaller TBinds type
Wed, 21 Feb 2018 03:05:50 +0100 Wuzzy InputHandler: Shorten "Escape" to "Esc"
Tue, 20 Feb 2018 22:21:33 +0100 Wuzzy uInputManager: Add functions to get SDL key name
Wed, 14 Feb 2018 21:28:44 +0100 Wuzzy Add separate control for changing hedgehog tags
Fri, 29 Dec 2017 16:53:37 +0100 antonc27 - Fix ifdef (why this even worked before ??) ios-develop
Sun, 17 Dec 2017 00:09:24 +0100 unc0rr Merge default. This branch is up-to-date and code is working. qmlfrontend
Sat, 28 Oct 2017 05:49:49 +0200 Wuzzy Fix ammo menu, placement and camera movement keys not working in ammo menu
Sat, 30 Sep 2017 21:54:47 +0200 sheepluva fix some fpc hints
Sat, 10 Dec 2016 19:09:25 +0100 sheepluva Bug #108 - Phyfs/Pathz: Fix binds not being loaded
Mon, 25 Apr 2016 22:10:06 +0300 unc0rr Merge default qmlfrontend
Sat, 23 Apr 2016 10:48:18 +0200 sheepluva fix default binding for F10 / slot 10 not working
Tue, 09 Feb 2016 21:11:16 +0300 unc0rr Merge default qmlfrontend
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