QTfrontend/gameuiconfig.h
2013-01-25 sheepluva big indentation/whitespaces cleanup
2013-01-03 vitiv Separated fullscreen and windowed hwengine resolution parameters.
2012-12-29 dag10 GCI2012: Advanced Keyboard Configuration
2012-12-25 koda update branch with default webgl
2012-12-24 RowanD GCI2012: Change Argument Passing Between Frontend and Engine
2012-12-12 Ondrej Skopek Removed whitespaces, refactored hash setting getting and clearing
2012-12-01 unc0rr Refactor: get rid of excessive QSettings instances on the same poor hedgewars.ini file
2012-08-31 nemo Allow adjusting bitrate so that I can get a somewhat usable webm video. The audio is still tinny and unlistenable. Configuration option for that might be helpful, or just adjusting defaults in the wrapper.
2012-06-11 Stepan777 1. Implement new page in frontend with options for video recording.
2012-04-28 sheepluva license header year range adjustments
2012-04-22 koda added savepassword checkbox to options page, which now reloads values at every acces
2012-02-17 koda the most important commit of the year
2012-01-30 nemo astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
2011-07-04 koda (fix issue 126) moved initial nickname popup to the netconnection page
2011-06-20 Zorg When the password field is filled with null characters and when the user tries to edit the field, clear it.
2011-06-08 Zorg Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
2011-03-01 koda Happy 2011 :)
2011-02-27 nemo Autokick ignored players from game room on join. Needs testing.
2010-10-27 koda update branch with latest head, most likely breaking water color in stereo mode experimental3D
2010-08-02 koda applied from experimental3D, use a slider to set up quality
2010-08-18 smaxx Engine: experimental3D
2010-07-31 koda reverted stereo craziness - the experimental3D branch has been created for a reason
2010-08-02 koda new quality slider widget (needs to be customized), removed obsolete arguments experimental3D
2010-07-31 koda applying smaxx patch where it should be experimental3D
2010-04-01 nemo Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
2010-03-06 unc0rr Replace tabs with spaces using 'expand -t 4' command
2010-03-01 smxx Frontend:
2010-02-09 nemo Only enable chirp for room owner
2010-02-04 smxx Server:
2009-10-14 koda Smaxx patch for fixing all sound related issues on any system
2009-10-02 koda fixes & co.
2009-09-26 koda makes the updater optional at compile time
2009-09-22 koda Smaxx's patch fixing openal sound issues with poor card drivers
2009-09-10 nemo And in frontend
2009-07-14 koda a lot of stuff:
2009-05-24 nemo Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
2009-02-20 unc0rr 'Reduce quality' patch by nemo
2009-01-30 unc0rr Implement initial sound volume option
2008-11-09 unc0rr Add an option to name records with current date and time
2008-08-07 displacer correct restoring window size after fullscreen mode
2008-08-07 displacer Frontend Fullscreen mode added
2008-07-27 unc0rr Add a checkbox in frontend to turn music off
2008-07-07 unc0rr Update copyright headers a bit
2008-05-25 unc0rr Use nick from frontend to prepend chat messages
2007-09-21 unc0rr - Use current screen color depth in engine
2007-07-12 unc0rr Get possible screen resolutions from SDL library
2007-05-27 unc0rr Option for alternative damage tags
2007-02-23 unc0rr - Change proto version to 4
2007-01-12 unc0rr Oops, fix the build
2007-01-12 unc0rr - HWMapContainer sets and stores the theme
2006-12-15 unc0rr Use QSettings to storing config
2006-12-10 unc0rr 'Show FPS' and 'FPS limit' options
2006-10-05 unc0rr - Update more headers
2006-10-05 unc0rr Relicense to GPL
2006-08-27 unc0rr Use QUuid to generate seed, rand() to choose theme
2006-08-06 unc0rr - make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
2006-07-26 unc0rr Convert all pages to classes
2006-07-25 unc0rr New GameCFGWidget. Now it's possible to set forts mode from ui
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