Tue, 09 Nov 2010 19:17:53 +0300 |
unc0rr |
Even more png optimizations
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Tue, 22 Jun 2010 23:08:57 -0400 |
nemo |
New approach to the low-res problem. Basically, we already have a 1024 minimum, and the tallest maps are restricting themselves to 2048 maximum. All backgrounds are scaled down 50%, then scaled up on draw. Saves memory, and backgrounds are already deliberately fuzzed for depth of field anyway.
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Tue, 06 Apr 2010 09:58:43 +0000 |
sheepluva |
* add fixed grave Simple.png, by "anon__"
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Sun, 28 Mar 2010 00:46:34 +0000 |
palewolf |
Add background color to translucent png to avoid gray borders when zooming
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Sat, 21 Nov 2009 17:28:05 +0000 |
unc0rr |
Run "optipng -o5 -np -nc -nb" on all sprites in Data folder
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Fri, 30 Oct 2009 19:41:39 +0000 |
nemo |
This massive image modification removes colour profile information and adds an alpha channel.
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Tue, 18 Aug 2009 09:59:19 +0000 |
unc0rr |
Optimize many sprites
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Sat, 23 May 2009 14:55:33 +0000 |
nemo |
Snow theme makeover
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Mon, 07 Jul 2008 15:39:27 +0000 |
unc0rr |
- Optimize PNG to reduce size
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Mon, 10 Mar 2008 22:02:00 +0000 |
unc0rr |
Snow theme and some sprites update by Tiyuri
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