Thu, 11 Dec 2014 15:20:23 +0100 | sheepluva | pas2c doesn't like semi-colons after repeat | file | diff | annotate |
Thu, 11 Dec 2014 13:35:35 +0100 | sheepluva | let sinegun bounce on weBounce | file | diff | annotate |
Thu, 11 Dec 2014 09:50:31 +0100 | sheepluva | wrap sinegun | file | diff | annotate |
Thu, 11 Dec 2014 01:24:27 +0100 | sheepluva | fix some old code that assumes that a bullet under water is always outside land array - which is wrong (e.g. during sudden-death in previous releases, also weSea now) | file | diff | annotate |
Tue, 09 Dec 2014 22:56:34 -0500 | nemo | Fix in-flight colouring of land spray, make it use tint when added to land too (lua might find that handy), tweak climbhome cake delay slightly | file | diff | annotate |
Mon, 08 Dec 2014 23:00:13 +0300 | unc0rr | Normalize to length of _1_9 to avoid endless normalization leading to fire particles floating midair indefinitely | file | diff | annotate |