Sun, 12 Jul 2015 23:15:39 +0200 |
sheepluva |
chat: make sure that CTRL is the /only/ modifier key pressed when detecting ctrl+a etc
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Sat, 06 Jun 2015 22:10:11 +0200 |
sheepluva |
fix chat lines losing color information on texture reload
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Mon, 04 May 2015 18:32:33 +0200 |
sheepluva |
chat: simplify some code and fix bugs I noticed during testing
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Fri, 01 May 2015 00:17:38 +0200 |
sheepluva |
chat: further tweaks and cleanups
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Thu, 30 Apr 2015 21:53:41 +0200 |
sheepluva |
different implementation for utf-8 char detection/handling
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Thu, 30 Apr 2015 18:59:54 +0200 |
sheepluva |
chat: generate utf8 info e.g. for pasted contents
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Mon, 23 Mar 2015 02:03:45 +0100 |
sheepluva |
show correct default if current team is local team
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Sun, 22 Mar 2015 21:40:16 +0100 |
sheepluva |
make using hog speech a bit more comfortable
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Wed, 18 Mar 2015 21:52:13 +0100 |
sheepluva |
fallback to first color in colors array if there is no valid color specified
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Sun, 08 Mar 2015 03:04:06 +0100 |
sheepluva |
and ofc fix pas2c build
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Sun, 08 Mar 2015 02:40:32 +0100 |
sheepluva |
render input prefix independent of inputstr so that e.g. a username will not lead to weirdnesses
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Sun, 08 Mar 2015 01:51:27 +0100 |
sheepluva |
chat/copypaste: some adjustments and sanity checks
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Sun, 08 Mar 2015 01:04:41 +0100 |
sheepluva |
copy to/paste from system clipboard (via frontend)
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Fri, 06 Mar 2015 21:24:21 +0100 |
sheepluva |
copy&paste (wip), currently using only a local clipboard
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Sun, 01 Mar 2015 21:06:27 +0100 |
sheepluva |
attempt to move cursor now removes selection even if cursor cannot actually move in the specified direction
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Sun, 01 Mar 2015 20:38:52 +0100 |
sheepluva |
quick word deletion while holding ctrl (qt style)
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Sun, 01 Mar 2015 20:14:23 +0100 |
sheepluva |
holding ctrl will now make cursor skip words/etc in a fashion similar to Qt
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Sun, 01 Mar 2015 17:32:26 +0100 |
sheepluva |
whoops, pas2c did not notice this missing ;
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Sun, 01 Mar 2015 17:12:02 +0100 |
sheepluva |
since fonts can be loaded in late, update cursor position before first chat display
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Sun, 01 Mar 2015 16:45:24 +0100 |
sheepluva |
make team key play well with new cursor
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Sun, 01 Mar 2015 16:32:14 +0100 |
sheepluva |
make sure cursor drawing position does not get messed up by screen resize
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Sun, 01 Mar 2015 15:04:31 +0100 |
sheepluva |
pas2c does not like setlength called with a shortstring apparently
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Sun, 01 Mar 2015 04:15:11 +0100 |
sheepluva |
selections
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Sat, 28 Feb 2015 22:20:53 +0100 |
sheepluva |
fix chat input history not restoring utf8-related info
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Sat, 28 Feb 2015 17:29:07 +0100 |
sheepluva |
engine: moveable chat cursor. note: discovered bug that utf8 char info is lost/corrupted when input history is used
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Sat, 03 Jan 2015 15:25:42 -0500 |
nemo |
use copyToXY instead to improve legibility
0.9.21
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Mon, 08 Dec 2014 09:35:14 -0500 |
nemo |
Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
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Sun, 30 Nov 2014 21:15:46 +0100 |
sheepluva |
don't forbid running regular chat commands during turns of other teams. that was probably only meant for emotes to begin with
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Tue, 18 Nov 2014 02:57:47 +0100 |
sheepluva |
chat: fix some glitches, add /togglechat command for changing chat visibility
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Tue, 18 Nov 2014 01:51:40 +0100 |
sheepluva |
fixes to chat input history: remember all inputs, don not remember duplicates
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Sun, 24 Aug 2014 14:51:11 -0400 |
nemo |
ok. that's weird. I wonder if I was having non-clean build issues last time I tried messing with this. that could explain why my changing offsets didn't do anything.
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Fri, 22 Aug 2014 00:57:07 +0400 |
alfadur |
- Support for pausing multiplayer games
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Mon, 11 Aug 2014 08:31:57 -0400 |
nemo |
text visibility "fix"
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Sun, 10 Aug 2014 17:03:02 +0200 |
sheepluva |
do not render chat if HUD is hidden
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Sun, 27 Jul 2014 22:47:52 -0400 |
nemo |
Using blended makes smilies and CJK less hideous.
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Mon, 16 Jun 2014 13:47:27 +0200 |
sheepluva |
remove unneeded import
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Mon, 16 Jun 2014 02:23:37 +0200 |
sheepluva |
various tweaks
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Sun, 15 Jun 2014 04:46:34 +0200 |
sheepluva |
whoops. an "end" moved there
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Sat, 14 Jun 2014 15:49:44 +0200 |
sheepluva |
fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
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Sat, 14 Jun 2014 07:12:22 +0200 |
sheepluva |
tweak how chat lines are rendered
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Mon, 10 Feb 2014 00:43:03 +0400 |
unc0rr |
It compiles \o/
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Thu, 06 Feb 2014 22:03:53 +0100 |
sheepluva |
rolling back my PChar stuff, because unC0Rr improves string handling pas2c instead <3
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Tue, 04 Feb 2014 19:45:22 +0100 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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Tue, 04 Feb 2014 15:23:37 +0100 |
sheepluva |
yo dawg, I herd you like PChar...
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Tue, 21 Jan 2014 22:38:13 +0100 |
koda |
partial merge of the webgl branch
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Fri, 17 Jan 2014 01:06:54 +0100 |
sheepluva |
update copyright to 2014
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Sun, 05 Jan 2014 10:54:03 +0400 |
unc0rr |
- Fix build via pas2c
webgl
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Sat, 04 Jan 2014 23:55:54 +0400 |
unc0rr |
merge default
webgl
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Tue, 17 Dec 2013 00:02:52 +0400 |
unc0rr |
merge default here
sdl2transition
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Sun, 10 Nov 2013 14:04:15 +0400 |
unc0rr |
Accept SDL_TEXTINPUT events for chat (why first and only first chat invocation receives event for 't' key?)
sdl2transition
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Sun, 10 Nov 2013 01:45:43 +0400 |
unc0rr |
All I want is to receive some events...
sdl2transition
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Fri, 08 Nov 2013 12:00:47 +0400 |
unc0rr |
Fix chat yet again
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Tue, 05 Nov 2013 11:04:26 +0400 |
unc0rr |
Fix broken chat
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Sun, 03 Nov 2013 22:37:41 +0400 |
unc0rr |
Small refactor
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Fri, 01 Nov 2013 23:50:13 +0400 |
unc0rr |
- Bring back white dot in the center of crosshair. Crosshair is blurred now!
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Wed, 23 Oct 2013 04:35:23 +0200 |
koda |
add /history command from chat
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Fri, 11 Oct 2013 17:43:13 +0200 |
koda |
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
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Sun, 07 Jul 2013 14:45:08 +0200 |
koda |
allow to send chat messages with numpad enter key too (regression?)
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Sat, 06 Jul 2013 19:29:18 +0200 |
koda |
use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
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Wed, 03 Jul 2013 01:58:45 +0200 |
koda |
engine uses final (?) SDL 2 APIs, new events and types added. Touch input broke by the way, and system events should be handled differently
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