2017-12-30 |
antonc27 |
- BIG CHANGE: Convert iOS project to use ARC
ios-develop
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2017-12-29 |
antonc27 |
- Lazy checks for preventing crash when drawing 'nice hogs' on config screen (frontend) on iPad. Now we have animation glitch sometimes, but this is preferable to crash anyway
ios-develop
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2016-02-15 |
antonc27 |
- Some warnings fixed with text alignment on iOS front-end
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2015-10-22 |
antonc27 |
- Toolbar elements are localizable now in GameConfig for iPhone
ios-revival
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2015-10-21 |
antonc27 |
- Some improvements for 'loadNiceHogs' in GameConfig for iPad
ios-revival
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2015-10-21 |
antonc27 |
- Fix for 'loadNiceHogs' in GameConfig for iPad
ios-revival
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2015-10-16 |
antonc27 |
- Possible fix for wrong layout on iOS 9 when going back from rotated stats page (for iPad)
ios-revival
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2015-10-14 |
antonc27 |
- Better random number generation for front-end: random() replaced with arc4random_uniform()
ios-revival
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2015-09-12 |
antonc27 |
- We don't need to explicitly propagate vc lifecycle messages
ios-revival
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2015-09-09 |
antonc27 |
- Refactoring in order to remove some warning related to using of int instead of NSInteger
ios-revival
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2015-08-17 |
Anton Malmygin |
- Using of @autoreleasepool is better
ios-revival
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2015-08-15 |
antonc27 |
- Improved fix for UI elements positioning at GameConfigViewController
ios-revival
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2015-08-14 |
antonc27 |
- Fix for initial wrong UI positioning for GameConfigViewController
ios-revival
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2015-08-14 |
antonc27 |
- Fix for show/hide helpPage animations
ios-revival
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2015-08-14 |
antonc27 |
- HelpPageLobbyViewController updated: various UI fixes, autorotation fixes, help bubbles for iPad grouped
ios-revival
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2015-08-14 |
antonc27 |
- HelpPageLobbyViewController returned to project (back from 2012!), also help bubble images added
ios-revival
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2015-08-14 |
Anton Malmygin |
- Interscreen transitions fixed
ios-revival
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2015-08-10 |
antonc27 |
- Bogus 'lodeNiceHogs' disabled
ios-revival
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2014-02-04 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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2013-01-26 |
koda |
some whitespaces from ios files
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2012-05-10 |
koda |
the ios port runs again, although with a few things to sort out
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2012-04-22 |
koda |
ios: turn on more warning messages and start correcting them
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2012-04-09 |
koda |
ios: convert audio operation from class to instance, plays better with memory
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2012-03-27 |
koda |
dates are no more!
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2012-03-27 |
koda |
ios: prevent an horrible hack for the in-game help pages; they would actually need a serious refactoring to allow localisation and rotation support
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2012-02-17 |
koda |
the most important commit of the year
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2012-02-12 |
koda |
restored interface on iphone
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2012-02-07 |
koda |
ios game configuration page rotation gliches fix
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2012-02-06 |
koda |
ios game configuration page supports rotation, with some enhancements (like the new slider); some glitches here and there
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2011-11-13 |
koda |
restore displaying statistics at the end of a game and restore warning lower views that they are going to appear
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2011-11-03 |
koda |
convert gameinterfacebridge in simple-to-use class methods
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2011-10-28 |
koda |
restore game config on iphone
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2011-10-10 |
koda |
HUGE refactoring of the ipad interface, finally understood how to use interface builder with custom uiviewcontrollers, as well as converted some uitableviewcontrollers to uiviewcontrollers for simplicity
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2011-10-08 |
koda |
refreshed the ipad interface with some white
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2011-10-02 |
koda |
on ipad2 and above animate the little hogs on game config and fix the hat display imaging
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2011-10-01 |
koda |
little changes and fixes to the previous commit
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2011-10-01 |
koda |
headers cleanup, converted some function-only sources into proper class method files, more use of OOP power, removed some 'respondsToSelector' calls, moved defines into their own header, more use of objc categories
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2011-09-23 |
koda |
ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
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2011-08-28 |
koda |
savedgamesviewcontroller refactor, added icons to supportviewcontroller
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2011-08-28 |
koda |
ios: respond more gracefully to didReceiveMemoryWarning and add sounds to two buttons
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2011-08-23 |
koda |
this should fix the double free that happens when closing the sdl window on ios (untested)
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2011-07-24 |
koda |
add support for 'gameplay modes' on ios, renamed into 'style'; also colored in grey some segmented controls and moved some ui objects
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2011-05-12 |
koda |
all together now! releaseAndNil ftw
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2011-04-18 |
koda |
stats implemented once again! refactoring complete \o/
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2011-04-18 |
koda |
work in progress yet again (can run some games now)
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2011-03-13 |
koda |
we get our own AppDelegate, subclassing SDL_UikitAppDelegate so that we don't have to mess with sdl build system
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2011-03-01 |
koda |
Happy 2011 :)
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2011-02-02 |
koda |
change order of statspage/gamerun when running in dual screen
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2011-01-20 |
koda |
(ios) perform a small change about how to close the game window, should hopefully save memory and avoid crashes (who am i kidding? that's the usual PR talk...)
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2011-01-19 |
koda |
implemented ranking in ios stats pages
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2010-12-31 |
koda |
unify stats display on ipad and non-ipad and on saved and normal games
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2010-12-30 |
koda |
simplify stats handling
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2010-12-30 |
koda |
initial stats display
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2010-12-30 |
koda |
moar code cleanup and initial saving of stats
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2010-12-11 |
koda |
add the appirater class for getting more positive reviews
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2010-11-28 |
koda |
added missing graphics and fixed some glitches/crashes/bugs
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2010-11-21 |
koda |
display an empty table for missions
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2010-11-06 |
koda |
perform an additional check on gamestart
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2010-11-06 |
koda |
help pages for iphone
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2010-10-25 |
koda |
the ios port is also iphone compatible
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