hedgewars/uWorld.pas
2018-11-18 Wuzzy Display game scheme settings in Pas2C, too
2018-10-27 Wuzzy Draw mission panel behind ammo menu tooltip
2018-10-27 Wuzzy Tweak commenting in uWorld render routine
2018-10-25 Wuzzy Support CJK fonts for sidFPS as well
2018-10-09 nemo bunch more of those shortstring/ansistrings
2018-09-15 unc0rr Fix SetAmmoTexts not working in stats-only mode
2018-09-15 unc0rr Fix SetAmmoTexts not working in stats-only mode 0.9.24
2018-09-01 Wuzzy Prevent pause/synchronizing/AFK mode text being rendered at the same time
2018-08-08 Wuzzy Fix slightly misplaced ammo count in ammo menu if count > 9
2018-08-08 Wuzzy Fix attack bar render bugs: Invisible beyond world edge; rendered over GUI (e.g. mission panel)
2018-08-08 Wuzzy Replicate target sprite properly in world wrap
2018-08-08 Wuzzy Replicate gear GUI overlays in world wrap
2018-08-08 Wuzzy Make sure gear fuel and alt weapon overlays are always drawn on top
2018-08-07 Wuzzy Fix foreground flakes (layer 2+6) disappearing when moving camera in world wrap world
2018-08-06 Wuzzy Backed out changeset 0c797469d16d
2018-08-06 Wuzzy Update target cursor after shooting targetable ammo with gfMultiWeapon
2018-07-10 Wuzzy Lua API: Add parameter forceDisplay to ShowMission to prevent manual hiding
2018-07-10 Wuzzy Add dedicated key to display mission panel: M
2018-06-10 antonc27 Merge ios-develop into default
2018-05-03 Wuzzy Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
2018-03-15 antonc27 - Pause game when it goes background (do not show anymore annoying 'confirm quit') ios-develop
2018-03-12 Wuzzy Use visible team count instead of total team count to determine rendered team bar height
2018-03-10 Wuzzy Make a few more engine strings translatable
2018-03-09 Wuzzy Hide team bar if all hedgehogs in it are hidden or dead
2018-02-16 Wuzzy Add SetTeamLabel to Lua API, can set arbitrary string as team label
2018-01-10 unc0rr Pass mouse movements to engine, warp cursor in frontend qmlfrontend
2017-11-12 Wuzzy Backed out changeset 575c0de98505
2017-10-28 Wuzzy Use SDL_SetRelativeMouseMode to detect mouse movements, fixes xinput issues
2017-10-27 Wuzzy Fix bad LuaGoals comparison for pas2c builds
2017-10-20 Wuzzy Fix first ammo row being invisible when there's only one weapon in the first row
2017-10-18 Wuzzy Move amNothing from F1 slot to new special hidden weapon slot. Move amDuck to F1
2017-10-12 Wuzzy Add missing variable in uWorld.pas in videorec builds
2017-10-11 Wuzzy Remove unused variable in uWorld.pas
2017-04-15 Wuzzy Add back "more wind" modifier into mission panel. Fixes regression in 10aad1cafc10
2017-04-10 Wuzzy Render gear timers in front of water
2016-11-28 nemo add alpha for sd-tint, since CopherNeue thinks the textures might need fading
2016-11-25 Wuzzy Game mode messages: New messages for PlaceHog+King; All messages get a colon to get highlighted; Reorder messages more logically
2016-05-09 Wuzzy Make SetAmmoTexts update ammo menu weapon name, too
2016-05-09 Wuzzy Add Lua API function SetAmmoTexts (see issue 82)
2016-04-30 Wuzzy Show timer at 999s instead of 1000s
2016-04-30 Wuzzy Make timer gray while the time is not running or while it is paused
2016-04-30 Wuzzy Make the timer red when it is the get-away time
2016-04-30 Wuzzy Turn timer digits green when it's still the ready timer
2016-11-16 nemo Make sd-tint a theme variable so cophernue can tweak his sky tinting
2016-11-15 Wuzzy Show symbols at bottom right while extra damage / low grav. are active
2016-11-15 Wuzzy Remove old Fort Mode from frontend
2016-11-14 Wuzzy Show “More Wind” modifier in mission panel
2016-01-23 sheepluva forgot viewport resize is a thing.
2016-01-23 sheepluva fixing my math... I think ;p
2016-01-23 sheepluva minor code tweaks
2016-01-23 sheepluva Lua API: SetCinematicMode(enable)
2016-01-23 sheepluva adding a "cinematic mode" - currently: black bars on bottom/top. triggered by rcplane when pressing enter
2015-11-10 sheepluva merge default sdl2transition
2015-11-07 sheepluva merge orphan head (while discarding all its changes) to make koda and his hg-git happy
2015-10-15 antonc27 - Workaround for wrong sprite in utility widget when selecting DrillStrike ios-revival
2015-10-15 antonc27 - Target button added to mobile touch controls ios-revival
2015-09-11 sheepluva fix pas2c build, it was broken in the long long ago ( 97f9a25024e6 )
2015-09-10 sheepluva merge branch ios-revival into default
2015-08-08 antonc27 - Fix for "uWorld.s:4736:8: error: base register is 64-bit, but index register is not leal (%rax,%edx),%eax" ios-revival
2015-08-10 sheepluva more copyright fixes
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