Sun, 01 Mar 2009 17:30:10 +0000 |
unc0rr |
a patch :P
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Sun, 01 Mar 2009 17:24:25 +0000 |
unc0rr |
4 utilities by nemo
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Mon, 23 Feb 2009 20:43:05 +0000 |
unc0rr |
titlebar fix for Mac OS X by koda
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Sat, 21 Feb 2009 14:43:40 +0000 |
unc0rr |
Hedgehog drops a grave on "/newgrave" command. Patch by nemo
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Sat, 24 Jan 2009 12:43:57 +0000 |
unc0rr |
Don't allow pause when playing online
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Mon, 12 Jan 2009 21:57:41 +0000 |
unc0rr |
Finish voicepacks support in engine (not tested though)
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Mon, 12 Jan 2009 21:49:10 +0000 |
unc0rr |
Start voicepacks implementation
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Sat, 10 Jan 2009 22:50:54 +0000 |
unc0rr |
Implement precise aiming when pressing left shift
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Thu, 04 Dec 2008 21:14:03 +0000 |
unc0rr |
Don't call SDL_FreeSurface with null pointer
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Sat, 18 Oct 2008 17:01:56 +0000 |
unc0rr |
Fix formatting
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Sat, 18 Oct 2008 17:01:34 +0000 |
unc0rr |
Allow /me in chat
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Wed, 15 Oct 2008 15:02:39 +0000 |
unc0rr |
Share chat between frontend and engine
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Sun, 31 Aug 2008 17:22:50 +0000 |
unc0rr |
Hats now fully implemented for local game
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Sun, 27 Jul 2008 21:58:46 +0000 |
unc0rr |
- Disable ability to resize window
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Sun, 27 Jul 2008 19:47:12 +0000 |
unc0rr |
Remember initial resolution settings to use when switching to fullscreen mode
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Sun, 27 Jul 2008 19:37:24 +0000 |
unc0rr |
Add ability to resize engine's window
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Mon, 07 Jul 2008 13:06:25 +0000 |
unc0rr |
Update copyright headers a bit
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Sun, 06 Jul 2008 21:52:07 +0000 |
unc0rr |
- Proper turns counting, split SwitchHedgehog into two functions
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Sat, 05 Jul 2008 15:13:33 +0000 |
unc0rr |
Enable fullscreen switching back, now it's bound on F12
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Fri, 27 Jun 2008 17:45:35 +0000 |
unc0rr |
Hopefully done taunts implementation
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Sun, 22 Jun 2008 19:26:01 +0000 |
unc0rr |
Start exit confirmation implementation
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Wed, 11 Jun 2008 21:41:44 +0000 |
unc0rr |
Enable history (bound on ` key)
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Wed, 11 Jun 2008 21:00:58 +0000 |
unc0rr |
Implement history for chat (27 entries), no key binding yet
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Sun, 01 Jun 2008 20:01:45 +0000 |
unc0rr |
- Quick hack for hats
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Sun, 25 May 2008 18:09:21 +0000 |
unc0rr |
Add nickname to message in more appropriate place
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Sat, 24 May 2008 18:37:04 +0000 |
unc0rr |
Preparing to have gsChat gamestate
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Mon, 12 May 2008 19:49:36 +0000 |
unc0rr |
- Continue preparation for implementing attack from rope and parachute
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Sun, 11 May 2008 19:30:40 +0000 |
unc0rr |
Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
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Sun, 11 May 2008 19:21:58 +0000 |
unc0rr |
Timer as hedgehog message (avoid possible desync in very rare cases)
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Thu, 08 May 2008 20:30:34 +0000 |
unc0rr |
Fix handling '/skip' command during net game
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Tue, 06 May 2008 14:47:45 +0000 |
unc0rr |
More verbose video parameters setting
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Sun, 04 May 2008 19:47:47 +0000 |
unc0rr |
- Better error handling when creating the window
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Sun, 27 Apr 2008 11:40:22 +0000 |
unc0rr |
Update copyright info in source files headers
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Fri, 25 Apr 2008 13:51:01 +0000 |
unc0rr |
- Fix sounds when the turn is skipped
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Thu, 24 Apr 2008 15:19:33 +0000 |
unc0rr |
- Some more sounds
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Tue, 05 Feb 2008 18:25:46 +0000 |
unc0rr |
- Handle new command in game record and net
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Tue, 05 Feb 2008 17:53:38 +0000 |
unc0rr |
- New command 'set weapon'
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Sun, 27 Jan 2008 16:49:11 +0000 |
unc0rr |
Now game looks almost like it did before switching to OpenGL
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Fri, 25 Jan 2008 20:47:50 +0000 |
unc0rr |
Start conversion to OpenGL rendering
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Sun, 30 Dec 2007 16:51:06 +0000 |
unc0rr |
Better tags switching sequence
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Wed, 19 Dec 2007 20:54:00 +0000 |
unc0rr |
Some misc fixes
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Sun, 02 Dec 2007 17:29:20 +0000 |
unc0rr |
's' key to speed up demo playing
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Sun, 30 Sep 2007 13:36:32 +0000 |
unc0rr |
- Add 'Mission Fail' trigger type
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Thu, 27 Sep 2007 16:55:49 +0000 |
unc0rr |
Add 'Successful finish' trigger
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Sat, 22 Sep 2007 10:06:27 +0000 |
unc0rr |
Add ammostores in frontend, should help further ammostores implemetation
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Sat, 22 Sep 2007 09:49:55 +0000 |
unc0rr |
- Make hwengine protocol more obvious
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Fri, 21 Sep 2007 21:51:48 +0000 |
unc0rr |
Let hedgehog position be taken from config, still more work is needed
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Fri, 21 Sep 2007 18:55:44 +0000 |
unc0rr |
Add CurrentHedgehog variable which simplifies code
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Sat, 15 Sep 2007 13:01:44 +0000 |
unc0rr |
Triggers PoC: targets are spawned right after the previous damaged
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Sat, 15 Sep 2007 10:27:34 +0000 |
unc0rr |
- Fix some triggers bugs
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Fri, 14 Sep 2007 20:51:40 +0000 |
unc0rr |
Triggers proof-of-concept
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Sun, 09 Sep 2007 14:53:28 +0000 |
unc0rr |
Start implementing triggers in engine
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Tue, 03 Jul 2007 16:09:04 +0000 |
unc0rr |
- Introduce clans (teams with same color)
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Mon, 02 Jul 2007 21:33:21 +0000 |
unc0rr |
Convert teams list to array
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Mon, 02 Jul 2007 18:35:31 +0000 |
unc0rr |
Proto change: set color in addteam command
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Sun, 01 Jul 2007 11:02:47 +0000 |
unc0rr |
- Better randomness of placing hedgehogs on the land
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Sun, 17 Jun 2007 14:48:15 +0000 |
unc0rr |
- Get rid of ammoProp_AttackInFall and gstFalling
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Thu, 07 Jun 2007 18:09:54 +0000 |
unc0rr |
Ability to choose which info is shown above hedgehogs
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Sun, 03 Jun 2007 17:21:57 +0000 |
unc0rr |
- Fix some bugs
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Thu, 24 May 2007 19:41:51 +0000 |
unc0rr |
Teleportation tool
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