Mon, 13 Apr 2009 12:59:48 +0000 |
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- Fix training
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Fri, 03 Apr 2009 16:33:33 +0000 |
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Patch by nemo:
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Mon, 23 Mar 2009 21:09:34 +0000 |
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patch by koda:
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Sun, 22 Mar 2009 21:03:59 +0000 |
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Save much CPU time by initializing vertex arrays in texture creation function
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Sun, 22 Mar 2009 17:39:12 +0000 |
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Use GL_TRIANGLE_FAN instead of GL_TRIANGLES (more efficient)
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Sun, 22 Mar 2009 14:32:22 +0000 |
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Apply koda's OpenGL ES compatibility patch
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Wed, 18 Mar 2009 22:02:55 +0000 |
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- Fix warnings in frontend
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Mon, 16 Mar 2009 14:43:15 +0000 |
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Don't use GLU
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Sat, 07 Mar 2009 17:42:54 +0000 |
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- nemo's patch: some animations, zero probability for infinite weapons
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Mon, 02 Mar 2009 21:13:07 +0000 |
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laser beam by nemo reworked a bit by me
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Wed, 18 Feb 2009 16:35:03 +0000 |
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More reorganization
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Wed, 18 Feb 2009 16:28:21 +0000 |
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Reorganize land texteure function in prepare to texture split
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Sun, 18 Jan 2009 14:17:10 +0000 |
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Fallback to no hat when hat couldn't be loaded
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Thu, 04 Dec 2008 21:14:03 +0000 |
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Don't call SDL_FreeSurface with null pointer
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Mon, 27 Oct 2008 16:49:42 +0000 |
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Draw dark background under chat text
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Sun, 28 Sep 2008 21:56:37 +0000 |
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- Hedgehog doesn't take off hat when shooting from shotgun
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Thu, 11 Sep 2008 15:30:04 +0000 |
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Hat 'wearing' animation
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Sun, 31 Aug 2008 17:22:50 +0000 |
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Hats now fully implemented for local game
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Fri, 08 Aug 2008 20:45:13 +0000 |
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- Fix previous commit
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Fri, 08 Aug 2008 19:34:55 +0000 |
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Start implementing support for 32bit sprites concerned in map generation process.
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Sun, 27 Jul 2008 19:37:24 +0000 |
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Add ability to resize engine's window
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Tue, 22 Jul 2008 18:31:34 +0000 |
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Load flakes information from theme.cfg when playing painted map
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Mon, 07 Jul 2008 13:06:25 +0000 |
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Update copyright headers a bit
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Fri, 04 Jul 2008 14:40:52 +0000 |
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Testing explosion particles implementation
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Sun, 22 Jun 2008 20:40:39 +0000 |
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Complete exit confirmation implementation
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Sun, 27 Apr 2008 11:40:22 +0000 |
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Update copyright info in source files headers
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Sun, 20 Apr 2008 10:39:08 +0000 |
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Teleport animation
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Sun, 13 Apr 2008 14:06:17 +0000 |
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Also, repair weapon count show in ammo menu
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Sun, 13 Apr 2008 13:57:32 +0000 |
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Repair weapon name show in ammo menu
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Sun, 13 Apr 2008 12:47:18 +0000 |
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Get rid of DXOutText call
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Sun, 13 Apr 2008 12:45:30 +0000 |
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Get rid if deprecated Surface parameter of Draw* calls
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Sun, 13 Apr 2008 12:33:16 +0000 |
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Fix warnings
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Mon, 24 Mar 2008 20:27:12 +0000 |
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Use 'rope gun' sprite
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Mon, 24 Mar 2008 19:18:13 +0000 |
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Use 'regular standing' and 'rope swing' hedgehog sprites
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Sun, 09 Mar 2008 12:33:54 +0000 |
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Fix hedgehogs switching hang
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Fri, 07 Mar 2008 20:25:19 +0000 |
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Finish flakes implementation
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Thu, 21 Feb 2008 18:48:16 +0000 |
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Start console OpenGL reincarnation
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Fri, 01 Feb 2008 16:39:37 +0000 |
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- Store sky color in theme cfg file
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Mon, 28 Jan 2008 22:21:47 +0000 |
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Solve problem with crosshairs
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Mon, 28 Jan 2008 18:22:35 +0000 |
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- Some optimizations
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Sun, 27 Jan 2008 20:35:40 +0000 |
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- Save 8 MB of memory by freeing LandSurface and not using it anymore after game initialization
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Sun, 27 Jan 2008 19:29:00 +0000 |
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Store Land surface in memory:
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Sun, 27 Jan 2008 17:27:13 +0000 |
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- Update land texture after explosions
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Sun, 27 Jan 2008 17:04:54 +0000 |
unc0rr |
Fix a bug introduced in previous revision (accidental delete of land surface)
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Sun, 27 Jan 2008 16:49:11 +0000 |
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Now game looks almost like it did before switching to OpenGL
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Sun, 27 Jan 2008 15:02:12 +0000 |
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More sprites are visible
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Sun, 27 Jan 2008 13:35:56 +0000 |
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Now hedgehogs are seen on map :)
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Sat, 26 Jan 2008 10:55:34 +0000 |
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Enable back fps counter
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Fri, 25 Jan 2008 23:55:03 +0000 |
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Respect alpha channel
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Fri, 25 Jan 2008 23:33:35 +0000 |
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Now show sprites too
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Fri, 25 Jan 2008 21:55:48 +0000 |
unc0rr |
Some further work on switching to OpenGL rendering
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Fri, 25 Jan 2008 20:47:50 +0000 |
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Start conversion to OpenGL rendering
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Mon, 14 Jan 2008 17:00:54 +0000 |
unc0rr |
Make team health bar surface transparent
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Sun, 30 Dec 2007 16:40:12 +0000 |
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Finally, get rid of large stupid StoreSurface
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Sun, 30 Dec 2007 16:19:41 +0000 |
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The rest of stuff converted to sprites
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Sat, 20 Oct 2007 13:49:36 +0000 |
unc0rr |
Add theme and map by omen (with fixes by me)
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Sat, 21 Jul 2007 16:35:12 +0000 |
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Small fixes
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Tue, 03 Jul 2007 16:09:04 +0000 |
unc0rr |
- Introduce clans (teams with same color)
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Mon, 02 Jul 2007 21:33:21 +0000 |
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Convert teams list to array
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Sun, 03 Jun 2007 17:21:57 +0000 |
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- Fix some bugs
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