2011-03-01 |
koda |
Happy 2011 :)
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2011-02-28 |
unc0rr |
Add server version (which is separate from protocol version) and a check in frontend for a new enough server (currently only qWarning)
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2011-02-15 |
unc0rr |
Fix for my last commit (which was all nonsense)
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2011-02-08 |
unc0rr |
Merge MAP, MAPGEN and SEED params into one on room join, so engine isn't spawned three times for a preview. Not tested as I'm unable to see my rooms (why?)
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2010-12-26 |
koda |
restore showing a bigger icon for themes
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2010-12-26 |
koda |
hide seed...
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2010-12-19 |
unc0rr |
Adjust magic consts
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2010-12-19 |
unc0rr |
Most probably it's fix to a crash
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2010-12-19 |
unc0rr |
Remove deleteLater()
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2010-12-19 |
unc0rr |
Some debug info
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2010-12-19 |
unc0rr |
- Simplify map container code a bit
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2010-12-19 |
unc0rr |
Seems like just a source of bugs
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2010-12-18 |
unc0rr |
- Some work on drawMap widget and scene to allow undo, clear, save and load operations
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2010-12-18 |
Henek |
fix layout in game config widget as per nemo's request
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2010-12-17 |
Henek |
added set button to seed edit so maps won't regenerate as often
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2010-12-15 |
unc0rr |
Recieve and parse DRAWNMAP config
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2010-12-15 |
unc0rr |
Don't use std::string
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2010-12-14 |
unc0rr |
Debug messages
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2010-12-14 |
unc0rr |
Try to send drawn map data to net server
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2010-12-13 |
unc0rr |
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
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2010-12-13 |
Henek |
exposing seed for editing and viewing
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2010-12-13 |
Henek |
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
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2010-12-12 |
unc0rr |
Pretension to switch to draw map page
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2010-12-09 |
unc0rr |
Pass hardcoded drawn map from frontend into engine \o/
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2010-12-08 |
unc0rr |
- Pass map drawing data to engine
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2010-12-08 |
unc0rr |
Add drawn map into the list of map generators
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2010-11-25 |
prg |
fix for frontend desync
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2010-11-14 |
nemo |
merge 0.9.14.1 to trunk
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2010-11-14 |
nemo |
this reverts 3861
0.9.14.1
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2010-11-14 |
nemo |
add a couple of emits to try and fix the desync. needs testing to make sure everything else is being passed correctly
0.9.14.1
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2010-11-05 |
nemo |
Disable icons on maps/generated terrain dropdowns since they haven't been drawn yet. Add per-hog-ammo button
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2010-10-11 |
nemo |
Correct another bug in slot switching, adjust width of theme list, really truly fix reset of weps (I hope) should also fix infinite teleport bug in place hogs mode. Slow update of health to 5s for inf attack mode.
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2010-09-14 |
smaxx |
Frontend:
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2010-09-14 |
smaxx |
Frontend:
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2010-09-14 |
smaxx |
Frontend:
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2010-03-30 |
smxx |
Frontend:
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2010-03-30 |
smxx |
Frontend:
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2010-03-30 |
smxx |
Engine/Frontend:
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2010-03-29 |
smxx |
Frontend:
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2010-03-28 |
nemo |
prg adds option to toggle girders in maze, adjusts some frontend strings
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2010-03-28 |
nemo |
prg's maze generator
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2010-03-17 |
smxx |
Frontend:
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2010-03-17 |
smxx |
Frontend:
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2010-03-06 |
unc0rr |
Replace tabs with spaces using 'expand -t 4' command
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2010-03-16 |
mbait |
Added new type of map at UI. Simple random map generation
mbait-mangen
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2009-09-10 |
nemo |
And in frontend
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2009-05-01 |
unc0rr |
Some changes in try to fix issue when you enter
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2009-03-08 |
unc0rr |
- Fix a bug in map widget
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2009-02-19 |
unc0rr |
Frontend look fixes
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2009-02-17 |
unc0rr |
Move template filter to map widget (by nemo)
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2009-02-15 |
unc0rr |
Templates filter by nemo
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2009-02-14 |
unc0rr |
frontend's part of nemo patch
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2008-10-16 |
unc0rr |
Reorganize mapContainer widget. Fixes a bunch of bugs, improves widget.
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2008-10-16 |
unc0rr |
- Fix crash when changing maps
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2008-10-13 |
unc0rr |
- Remove deprecated stuff
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2008-10-09 |
unc0rr |
- Fix a bug with chosen map (new clinet gets wrong information)
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2008-10-08 |
unc0rr |
- Shut the client's tries to configure server up
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2008-09-08 |
unc0rr |
Better theme selection widget look
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2008-08-18 |
unc0rr |
- Update copyrights
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2008-08-16 |
unc0rr |
- Add icons for each theme
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