Sat, 25 Aug 2012 18:22:15 -0400 | nemo | Fix throwing things off rope, also make throwing things a bit more generic and gear density dependent (so you can throw mines further, and also throw dynamite a little). | file | diff | annotate |
Sat, 25 Aug 2012 15:04:24 -0400 | nemo | Allow escaping from tight spots | file | diff | annotate |
Fri, 24 Aug 2012 20:43:44 -0400 | nemo | oops | file | diff | annotate |
Fri, 24 Aug 2012 19:55:43 -0400 | nemo | Hey. How's this? It makes it harder to get stuck in the vertical rope position, prevents the wall trick, and also I think makes it easier to unglue a horizontal rope? | file | diff | annotate |
Fri, 24 Aug 2012 18:51:29 -0400 | nemo | fromdos + fix end of turn velocity | file | diff | annotate |
Fri, 24 Aug 2012 14:51:12 +0400 | unc0rr | An attempt to run main rope code only every 8th tick: | file | diff | annotate |
Fri, 24 Aug 2012 14:01:07 +0400 | unc0rr | Move rope code to separate unit | file | diff | annotate |