2009-10-12 |
unc0rr |
Smaxx: less hacks
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2009-10-12 |
unc0rr |
Switch to first legal ammo when hedgehog can't hold current one
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2009-10-12 |
unc0rr |
Real fix to ammo slot overflow (bug triggered by r2411 fix)
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2009-10-08 |
koda |
fix a very rare bug in which CurSlot becomes greater than cMaxCurSlot
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2009-09-10 |
unc0rr |
- Support probabilies from ammo scheme in engine
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2009-09-10 |
unc0rr |
Implement probability editor for weapon schemes (engine doesn't support that yet)
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2009-09-10 |
unc0rr |
Fix braindead check
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2009-09-09 |
nemo |
Ok. This time I think I have it. amNothing should work.
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2009-09-08 |
nemo |
Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
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2009-07-10 |
nemo |
damn mortars
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2009-07-03 |
koda |
typos
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2009-06-20 |
unc0rr |
Don't show enemy's number of ammo
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2009-06-02 |
nemo |
A few FIXME flags for easy grepping
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2009-05-27 |
nemo |
explicit nesting
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2009-05-17 |
nemo |
I suck at pascal booleans
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2009-05-16 |
nemo |
Should disable construction in the shoppa hack, I think. Construction is annoying
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2009-04-30 |
unc0rr |
nemo's great patch:
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2009-04-12 |
unc0rr |
nemo's patch + ropes ammo scheme hack
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2009-04-12 |
unc0rr |
- Another way of defining official server
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2009-03-26 |
unc0rr |
Fix bug with rope and bazooka
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2009-03-23 |
unc0rr |
patch by nemo:
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2009-03-22 |
unc0rr |
nemo's patch for girder + some fixes
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2009-03-15 |
unc0rr |
More game options by nemo
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2009-03-07 |
unc0rr |
- nemo's patch: some animations, zero probability for infinite weapons
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2009-03-01 |
unc0rr |
a patch :P
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2009-03-01 |
unc0rr |
4 utilities by nemo
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2009-02-01 |
unc0rr |
Apply nemo's patch polished by me:
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2008-07-07 |
unc0rr |
Update copyright headers a bit
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2008-06-02 |
unc0rr |
Fix a bug with automatic weapon switching when attacking from rope
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2008-05-18 |
unc0rr |
- Fix bug with picking up ammos from cases, when total ammo count may become more than AMMO_INFINITE
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2008-05-11 |
unc0rr |
Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
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2008-04-27 |
unc0rr |
Update copyright info in source files headers
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2008-02-05 |
unc0rr |
- Handle new command in game record and net
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2008-02-05 |
unc0rr |
- New command 'set weapon'
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2007-07-08 |
unc0rr |
- Switch to bazooka (or whatever) after use of some weapon (fixes problem with bots)
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2007-07-02 |
unc0rr |
Convert teams list to array
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2007-07-02 |
unc0rr |
Fix some warnings
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2007-06-03 |
unc0rr |
- Fix some bugs
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2007-02-05 |
unc0rr |
- Implement hack to let ammo stores work without needed assistance of frontend
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2007-02-05 |
unc0rr |
Update copyright information
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2007-01-27 |
unc0rr |
integer -> LongInt
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2007-01-21 |
unc0rr |
Fixed-point arithmetics in engine.
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2006-12-10 |
unc0rr |
- Implement ammo cases
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2006-12-05 |
unc0rr |
Ammo schemes and ammo stores support in engine
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