Mon, 30 Jul 2018 13:20:01 +0200 | Wuzzy | Fix freeze ray not working through wrap world edge; add DrawLineWrapped | file | diff | annotate |
Fri, 27 Jul 2018 19:58:02 +0200 | Wuzzy | Use wrap-aware doMakeExplosion instead of DrawExplosion in uHandlersMess | file | diff | annotate |
Tue, 10 Jul 2018 18:35:31 +0200 | Wuzzy | Refactor collision mask checks, remove hardcoded numbers | file | diff | annotate |
Tue, 10 Jul 2018 18:00:04 +0200 | Wuzzy | Refactor: lfCurrentHog→lfCurHogCrate, lfNotCurrentMask→lfNotCurHogCrate | file | diff | annotate |
Tue, 29 May 2018 19:12:53 -0400 | alfadur | bullet bubbles | file | diff | annotate |
Mon, 28 May 2018 19:50:15 -0400 | alfadur | ensure shotgun works with portals and make it hit airmines | file | diff | annotate |
Sun, 27 May 2018 20:32:06 -0400 | nemo | allow freezing airmines outside the Land area too. Make the top of frozen mine a little flatter | file | diff | annotate |