2011-10-16 |
koda |
merge the changes applied to 0.9.16
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2011-09-30 |
koda |
a little code cleanup
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2011-09-25 |
koda |
changed Game arguments to accept data path on 9th array element (like planned)
hedgeroid
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2011-09-25 |
Xeli |
merge
hedgeroid
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2011-09-25 |
koda |
some hopefully harmless experiments
Hedgewars-iOS-1.3.2
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2011-09-24 |
koda |
warnings round also for ios
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2011-09-24 |
unc0rr |
Fix some warnings
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2011-09-25 |
nemo |
merge from default. Pulls in sheepluva's frontend work, and unbreaks engine cmake.
0.9.16
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2011-09-20 |
koda |
let's use the built in events, shall we
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2011-09-19 |
koda |
this reintroduces the gsSuspend state to fix multitasking on ios
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2011-09-16 |
Xeli |
merge
hedgeroid
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2011-09-15 |
sheepluva |
screenshots: display a msg on failure and log causative error
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2011-09-09 |
sheepluva |
Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
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2011-09-09 |
Xeli |
merge
hedgeroid
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2011-09-09 |
sheepluva |
"fix" for a screen scaling problem I had after resizing to odd width number values
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2011-09-08 |
sheepluva |
* ShoppaKing/TrophyRace maps updated by wolfmarc
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2011-09-08 |
sheepluva |
change minimum resolution back to 640x480 (full weapon menu too big for smaller screens)
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2011-09-02 |
nemo |
Add a delay before applying screen resize to cut down on resize events (especially bad on OSes that need texture recreation)
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2011-09-02 |
unc0rr |
Why so serious
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2011-09-01 |
Xeli |
merge + changed the tardis image to egg.png because the data folder isn't up to date
hedgeroid
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2011-09-01 |
Xeli |
Changed SDL_PollEvent to SDL_PeepEvents
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2011-08-26 |
nemo |
Use frontend value for fullscreening.
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2011-08-25 |
sheepluva |
some camera adjustments (should also fix cam flickering on lowerst res)
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2011-08-23 |
nemo |
Set more generous minimums. Flicker seems to have nothing to do with minimum size. I get it even for fairly large dimensions after scaling down from a much larger size. Similar to issues with zoom from about a month ago, before unc0rr fixed them.
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2011-08-23 |
nemo |
don't override user defined size when resizing
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2011-08-23 |
koda |
enable window resizing (tested only on linux) - fix issue 103
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2011-08-23 |
koda |
FREE AT LAST!!! SDL came around a (mostly) sane way for implementing rotation events, so we can scrap all the workaround code that has been added to workaround it!! Also this allows us to use proper (internal) multitasking handling and can simplify optional settings and other yet unexplored features. Yay!
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2011-08-21 |
Xeli |
merge
hedgeroid
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2011-08-21 |
nemo |
Fix localisation of scripts
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2011-08-15 |
Xeli |
merge
hedgeroid
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2011-08-14 |
koda |
smaller code cleanup
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2011-08-14 |
nemo |
Seduction animation. New visual gear type.
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2011-08-15 |
Xeli |
Zoom and moving the camera now works with SDL_FINGER* events
hedgeroid
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2011-08-11 |
Xeli |
Android touch events propagate to hwengine now
hedgeroid
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2011-08-09 |
Xeli |
merge
hedgeroid
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2011-08-07 |
unc0rr |
Enter gsConfirm state when loosing focus
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2011-08-06 |
koda |
Ditch the renderer system in sdl1.3 and use the 'old fashioned' sdl/opengl context. This gives us more flexibility and less problem in receiving video events (expecially on mobile platform) as well as not having to care to reset the gl context every time sdl interferes.
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2011-08-04 |
Xeli |
added GenLandPreview declaration
hedgeroid
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2011-06-28 |
Xeli |
Added an argument to Game(PChar) which provides a path to the data folder. This allows the user/java side to change from internal sdcard to sdcard
hedgeroid
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2011-06-24 |
Xeli |
put back GLUnit in the uses clause, indentation fix, path fix
hedgeroid
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2011-06-24 |
Xeli |
Fixed the incomplete merge of rev: 22c1f4833a86
hedgeroid
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2011-06-21 |
Xeli |
First commit..
hedgeroid
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2011-06-14 |
nemo |
corrected user ptData path
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2011-06-13 |
nemo |
Bit more reusability
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2011-06-13 |
nemo |
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
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2011-05-27 |
unc0rr |
Don't allocate SDL_event structure on stack
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2011-04-25 |
koda |
initial refactoring of ObjcExports and OverlayViewController
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2011-04-21 |
koda |
Clean Augean stables 2 (pascal has classnames available)
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2011-04-20 |
koda |
and now for something completely different, overlay refactoring!
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2011-04-10 |
unc0rr |
Add a parameter for game simulation with no gui/sound enabled, just to get statistics
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2011-04-05 |
koda |
merge
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2011-04-05 |
nemo |
set cLocale even for en
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2011-04-05 |
koda |
strangely enough, the new sdl rotation code is incompatible with our system... this is a workaround that should hold up until their code becomes more stable
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2011-04-05 |
nemo |
Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
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2011-03-29 |
sheepluva |
fix leaking of hand-drawn maps
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2011-03-26 |
koda |
fix a couple of loose ends
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2011-03-01 |
koda |
Happy 2011 :)
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2011-02-10 |
koda |
screenshot binding for library (on ios it just plays the sound)
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2011-02-08 |
koda |
screenshots 4 ios
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2011-02-07 |
koda |
update sdl apis to use the new rendering functions
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