Tue, 02 Jun 2015 01:58:10 +0100 |
koda |
Move OSX SDL library configuration from SDLh to proper CMakeLists
0.9.21
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Tue, 06 Jan 2015 17:07:34 +0100 |
sheepluva |
backporting some build system fixes and pas2c tweaks
0.9.21
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Thu, 18 Dec 2014 00:03:53 +0300 |
unc0rr |
Schemes list combobox with their names
qmlfrontend
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Wed, 19 Nov 2014 00:38:14 +0300 |
unc0rr |
getScriptsList implementation
qmlfrontend
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Tue, 30 Sep 2014 00:54:04 +0400 |
unc0rr |
Themes model, also add some files I forgot to add previously
qmlfrontend
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Sun, 28 Sep 2014 21:33:14 +0400 |
unc0rr |
Quick Game PoC
qmlfrontend
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Sun, 28 Sep 2014 00:49:04 +0400 |
unc0rr |
More refactoring: move PoC preview getting code into flib
qmlfrontend
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Sat, 20 Sep 2014 00:56:54 +0400 |
unc0rr |
- Remove --port command
qmlfrontend
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Wed, 07 May 2014 19:26:05 +0200 |
sheepluva |
rolling back (most of) lua 5.2 compatibility patches. hopefully that will unbreak unC0Rr's lua issues for now.
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Mon, 28 Apr 2014 16:52:00 +0200 |
sheepluva |
minimal changes for compatibility with lua 5.2, thanks to v4hn for fixing standard library loads. note: ALSO compatibile with (internal) lua 5.1, until something bothers to upgrade bundled lua version
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Fri, 14 Mar 2014 19:59:34 +0400 |
unc0rr |
Move template-based generator into its own file
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Fri, 07 Mar 2014 23:36:56 +0400 |
unc0rr |
Perlin noise generator untweaked, temporarily replacing maze generator
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Mon, 03 Mar 2014 22:36:30 +0400 |
unc0rr |
- Fix crasher in doStepSniperRifleShot
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Sat, 01 Mar 2014 23:37:01 +0400 |
unc0rr |
Fix "don't know how to make hwengine.pas" error
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Wed, 26 Feb 2014 00:28:27 +0400 |
unc0rr |
- Make world wrap edges not depend on gear radius
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Tue, 21 Jan 2014 22:38:13 +0100 |
koda |
partial merge of the webgl branch
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Fri, 17 Jan 2014 18:17:47 +0100 |
koda |
drop redundancies for lua and physfs
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Fri, 17 Jan 2014 16:31:36 +0100 |
koda |
use bundled physfs on win and osx
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Thu, 16 Jan 2014 22:38:43 +0100 |
sheepluva |
unCORr likes PChar arrays
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Wed, 15 Jan 2014 23:48:18 +0100 |
sheepluva |
add compatibility for physicsfs 2.0
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Wed, 08 Jan 2014 23:46:02 +0100 |
koda |
fix a few uses of VERSION_* checks
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Wed, 08 Jan 2014 23:39:43 +0100 |
koda |
drop extra spaces from a few CMakeLists.txt files
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Wed, 08 Jan 2014 23:29:30 +0100 |
koda |
consistent cmake checks
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Wed, 08 Jan 2014 19:19:09 +0100 |
koda |
use mainstream project name
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Sat, 04 Jan 2014 23:55:54 +0400 |
unc0rr |
merge default
webgl
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Sat, 04 Jan 2014 02:15:01 +0100 |
koda |
hwlibrary also depends on hwengine
0.9.20
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Sat, 04 Jan 2014 02:18:57 +0100 |
koda |
set common pascal library search path once
0.9.20
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Sat, 04 Jan 2014 02:18:57 +0100 |
Gianfranco Costamagna |
Fixed fPIC link failure with arm and sparc architectures, fixing issue #757
0.9.20
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Wed, 01 Jan 2014 00:45:28 +0400 |
unc0rr |
This is the way I like it:
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Tue, 31 Dec 2013 00:32:55 +0100 |
koda |
switch every optimization from Os to O2
0.9.20 0.9.20-release
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Tue, 31 Dec 2013 00:19:12 +0100 |
koda |
move CMAKE_Pascal_FLAGS_* flags after enabling the Pascal language or they get overwritten
0.9.20
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Tue, 17 Dec 2013 00:02:52 +0400 |
unc0rr |
merge default here
sdl2transition
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Tue, 03 Dec 2013 18:09:54 +0100 |
sheepluva |
make all objects depend on .inc files (which are not correctly positioned in list, because cmake can't deal with that
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Tue, 03 Dec 2013 17:39:07 +0100 |
sheepluva |
make source files objects depend on their predecessors in list
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Fri, 06 Dec 2013 00:02:10 +0100 |
koda |
use NOSDL2 for consistency
sdl2transition
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Tue, 05 Nov 2013 23:33:23 +0100 |
koda |
some improvements for sdl2 building (not complete nor clean)
sdl2transition
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Wed, 06 Nov 2013 00:59:33 +0400 |
unc0rr |
- Use USESDL12 for old SDL
sdl2transition
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Sun, 03 Nov 2013 16:54:44 +0100 |
sheepluva |
unbreak png screenshots
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Mon, 28 Oct 2013 16:53:20 +0100 |
koda |
add possibility to compile with SDL2 automatically
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Fri, 11 Oct 2013 17:43:13 +0200 |
koda |
merge with latest defaul, fixing compiling with fpc, parsing and rendering with pas2c, some minor problems with compiling with clang
webgl
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Mon, 08 Jul 2013 12:10:55 +0200 |
koda |
some work on cmake_pascal files to better support flags we use, make engine compile as library again
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Sat, 29 Jun 2013 16:05:17 +0200 |
koda |
minor dep order change
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Sat, 29 Jun 2013 02:42:15 +0200 |
koda |
break uDebug and uCommand depedency loop by putting stuff in uIO
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Sat, 29 Jun 2013 01:56:16 +0200 |
koda |
uvariables comes before uutils
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Sat, 29 Jun 2013 01:26:05 +0200 |
koda |
if you don't add the new pas files here they won't potentially trigger a rebuild anyway
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Thu, 27 Jun 2013 15:33:02 +0400 |
unc0rr |
Refactoring: get rid of GSHandlers.inc
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Thu, 27 Jun 2013 12:18:35 +0200 |
koda |
restore the GLUT check
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Thu, 27 Jun 2013 12:09:24 +0200 |
koda |
move some osx only configuration code
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Thu, 27 Jun 2013 12:02:40 +0200 |
koda |
use add_flag_append more, correctly set a few flags
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Tue, 18 Jun 2013 09:48:10 +0200 |
koda |
fix a few loose ends here
webgl
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Thu, 20 Jun 2013 10:10:05 +0400 |
unc0rr |
Fix engine build when png lib isn't available
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Mon, 17 Jun 2013 23:10:45 +0200 |
koda |
really update with default
webgl
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Fri, 14 Jun 2013 01:11:22 +0200 |
koda |
oops, forgot to set the path after all
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Fri, 14 Jun 2013 01:01:18 +0200 |
koda |
this should resolve a few issues on clean builds
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Thu, 13 Jun 2013 22:50:18 +0200 |
koda |
use target name instead of the resulting library, use more macros around
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Thu, 13 Jun 2013 22:27:23 +0200 |
koda |
merge cmake_pascal branch in default
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Wed, 12 Jun 2013 11:17:54 +0200 |
koda |
heavily rework lua discovery and linking, needs testing but it's more similar to what we do for other libraries now
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Wed, 12 Jun 2013 01:02:33 +0200 |
koda |
and now also avwrapper can be shared/static, add visibility to its exported functions, drop (needed only when static)
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Sun, 09 Jun 2013 12:22:53 +0200 |
koda |
update with default
webgl
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Sat, 08 Jun 2013 01:31:53 +0200 |
koda |
simplify cmake message syntax a little bit
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